diff --git a/src/osg/BindImageTexture.cpp b/src/osg/BindImageTexture.cpp index 592ffa2fb..d5a1361bf 100644 --- a/src/osg/BindImageTexture.cpp +++ b/src/osg/BindImageTexture.cpp @@ -19,8 +19,9 @@ void BindImageTexture::apply(osg::State&state) const { if(_target.valid()) { - osg::Texture::TextureObject *to = _target->getTextureObject( state.getContextID() ); - if( !to ) + Texture::TextureObject *to = _target->getTextureObject( state.getContextID() ); + GLBufferObject *globj = _target->getBufferData()->getBufferObject()->getGLBufferObject( state.getContextID() ); + if( !globj || globj->isDirty() ) { // _target never been applied yet _target->apply(state);