Introduced TabBoxTrackballDragger
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@@ -22,6 +22,7 @@ SET(LIB_PUBLIC_HEADERS
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${HEADER_PATH}/ScaleAxisDragger
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${HEADER_PATH}/Selection
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${HEADER_PATH}/TabBoxDragger
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${HEADER_PATH}/TabBoxTrackballDragger
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${HEADER_PATH}/TabPlaneDragger
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${HEADER_PATH}/TabPlaneTrackballDragger
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${HEADER_PATH}/TrackballDragger
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@@ -47,6 +48,7 @@ ADD_LIBRARY(${LIB_NAME}
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Scale2DDragger.cpp
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ScaleAxisDragger.cpp
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TabBoxDragger.cpp
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TabBoxTrackballDragger.cpp
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TabPlaneDragger.cpp
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TabPlaneTrackballDragger.cpp
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TrackballDragger.cpp
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48
src/osgManipulator/TabBoxTrackballDragger.cpp
Normal file
48
src/osgManipulator/TabBoxTrackballDragger.cpp
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@@ -0,0 +1,48 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
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#include <osgManipulator/TabBoxTrackballDragger>
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#include <osg/ShapeDrawable>
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#include <osg/Geometry>
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#include <osg/LineWidth>
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#include <osg/PolygonMode>
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#include <osg/CullFace>
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#include <osg/Quat>
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#include <osg/AutoTransform>
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using namespace osgManipulator;
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TabBoxTrackballDragger::TabBoxTrackballDragger()
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{
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_trackballDragger = new TrackballDragger(true);
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addChild(_trackballDragger.get());
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addDragger(_trackballDragger.get());
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_tabBoxDragger = new TabBoxDragger();
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addChild(_tabBoxDragger.get());
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addDragger(_tabBoxDragger.get());
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setParentDragger(getParentDragger());
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}
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TabBoxTrackballDragger::~TabBoxTrackballDragger()
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{
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}
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void TabBoxTrackballDragger::setupDefaultGeometry()
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{
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_trackballDragger->setupDefaultGeometry();
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_tabBoxDragger->setupDefaultGeometry();
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}
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