From Johannes Scholz, "Attached you find a patch for osgDB::OutputStream and osgDB::InputStream to include osg::Image::data() using Base64 encoding inside the ASCII OSGT, if WriteImageHint=IncludeData is set, only."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14748 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
326
src/osgDB/ConvertBase64.cpp
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326
src/osgDB/ConvertBase64.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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/* This file is derived from the libb64 project which itself was released to public domain.
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* For details, see http://sourceforge.net/projects/libb64. Original code by Chris Venter
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* c++ wrapper for a base64 encoding and decoding algorithm
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*/
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#include <osgDB/ConvertBase64>
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#include <sstream>
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#include <string.h>
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namespace osgDB
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{
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const int CHARS_PER_LINE = 72;
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int base64_decode_value(char value_in)
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{
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static const char decoding[] = {62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-2,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
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static const char decoding_size = sizeof(decoding);
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value_in -= 43;
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if (value_in < 0 || value_in > decoding_size) return -1;
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return decoding[(int)value_in];
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}
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void base64_init_decodestate(base64_decodestate* state_in)
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{
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state_in->step = step_a;
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state_in->plainchar = 0;
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}
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int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in)
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{
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const char* codechar = code_in;
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char* plainchar = plaintext_out;
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char fragment;
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*plainchar = state_in->plainchar;
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switch (state_in->step)
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{
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while (1)
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{
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case step_a:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_a;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar = (fragment & 0x03f) << 2;
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case step_b:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_b;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x030) >> 4;
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*plainchar = (fragment & 0x00f) << 4;
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case step_c:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_c;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x03c) >> 2;
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*plainchar = (fragment & 0x003) << 6;
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case step_d:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_d;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x03f);
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}
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}
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/* control should not reach here */
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return plainchar - plaintext_out;
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}
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void base64_init_encodestate(base64_encodestate* state_in)
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{
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state_in->step = step_A;
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state_in->result = 0;
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state_in->stepcount = 0;
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}
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char base64_encode_value(char value_in)
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{
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static const char* encoding = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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if (value_in > 63) return '=';
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return encoding[(int)value_in];
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}
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int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in)
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{
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const char* plainchar = plaintext_in;
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const char* const plaintextend = plaintext_in + length_in;
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char* codechar = code_out;
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char result;
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char fragment;
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result = state_in->result;
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switch (state_in->step)
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{
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while (1)
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{
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case step_A:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_A;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result = (fragment & 0x0fc) >> 2;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x003) << 4;
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case step_B:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_B;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result |= (fragment & 0x0f0) >> 4;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x00f) << 2;
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case step_C:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_C;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result |= (fragment & 0x0c0) >> 6;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x03f) >> 0;
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*codechar++ = base64_encode_value(result);
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++(state_in->stepcount);
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if (state_in->stepcount == CHARS_PER_LINE/4)
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{
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*codechar++ = '\n';
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state_in->stepcount = 0;
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}
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}
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}
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/* control should not reach here */
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return codechar - code_out;
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}
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int base64_encode_blockend(char* code_out, base64_encodestate* state_in)
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{
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char* codechar = code_out;
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switch (state_in->step)
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{
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case step_B:
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*codechar++ = base64_encode_value(state_in->result);
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*codechar++ = '=';
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*codechar++ = '=';
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break;
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case step_C:
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*codechar++ = base64_encode_value(state_in->result);
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*codechar++ = '=';
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break;
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case step_A:
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break;
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}
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*codechar++ = '\n';
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return codechar - code_out;
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}
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int Base64encoder::encode(char value_in)
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{
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return base64_encode_value(value_in);
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}
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int Base64encoder::encode(const char* code_in, const int length_in, char* plaintext_out)
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{
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return base64_encode_block(code_in, length_in, plaintext_out, &_state);
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}
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int Base64encoder::encode_end(char* plaintext_out)
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{
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return base64_encode_blockend(plaintext_out, &_state);
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}
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void Base64encoder::encode(std::istream& istream_in, std::ostream& ostream_in)
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{
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base64_init_encodestate(&_state);
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const int N = _buffersize;
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char* plaintext = new char[N];
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char* code = new char[2*N];
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int plainlength;
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int codelength;
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do
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{
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istream_in.read(plaintext, N);
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plainlength = istream_in.gcount();
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codelength = encode(plaintext, plainlength, code);
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ostream_in.write(code, codelength);
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}
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while (istream_in.good() && plainlength > 0);
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codelength = encode_end(code);
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ostream_in.write(code, codelength);
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base64_init_encodestate(&_state);
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delete [] code;
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delete [] plaintext;
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}
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void Base64encoder::encode(const char* chars_in, int length_in, std::string& code_out)
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{
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std::stringstream stream_out;
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{
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std::stringstream stream_in;
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{
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stream_in<<std::string(chars_in, length_in);
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}
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stream_in.seekg(0, stream_in.beg);
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encode(stream_in, stream_out);
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}
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stream_out.seekg (0, stream_out.beg);
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code_out = stream_out.str();
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}
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int Base64decoder::decode(char value_in)
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{
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return base64_decode_value(value_in);
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}
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int Base64decoder::decode(const char* code_in, const int length_in, char* plaintext_out)
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{
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return base64_decode_block(code_in, length_in, plaintext_out, &_state);
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}
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void Base64decoder::decode(std::istream& istream_in, std::ostream& ostream_in)
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{
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base64_init_decodestate(&_state);
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const int N = _buffersize;
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char* code = new char[N];
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char* plaintext = new char[N];
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int codelength;
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int plainlength;
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do
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{
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istream_in.read((char*)code, N);
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codelength = istream_in.gcount();
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plainlength = decode(code, codelength, plaintext);
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ostream_in.write((const char*)plaintext, plainlength);
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}
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while (istream_in.good() && codelength > 0);
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base64_init_decodestate(&_state);
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delete [] code;
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delete [] plaintext;
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}
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char* Base64decoder::decode(const std::vector<std::string>& str_in, std::vector<unsigned int>& pos_out)
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{
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std::stringstream stream_out;
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{
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std::stringstream stream_in;
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pos_out.resize(str_in.size());
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for (unsigned int i = 0; i < str_in.size(); ++i)
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{
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stream_in.clear();
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stream_in<<str_in.at(i);
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stream_in.seekg(0, stream_in.beg);
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decode(stream_in, stream_out);
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pos_out.at(i) = stream_out.tellp();
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}
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}
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// Allocate memory for use with osg::Image
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char* allocated_out = new char[stream_out.tellp()];
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memcpy(allocated_out, stream_out.str().c_str(), stream_out.tellp());
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return allocated_out;
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}
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} // namespace osgDB
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