diff --git a/src/osgShadow/ShadowMap.cpp b/src/osgShadow/ShadowMap.cpp index 4e43bae9e..94c8b5776 100644 --- a/src/osgShadow/ShadowMap.cpp +++ b/src/osgShadow/ShadowMap.cpp @@ -25,7 +25,7 @@ using namespace osgShadow; ////////////////////////////////////////////////////////////////// // fragment shader // -char fragmentShaderSource_noBaseTexture[] = +static const char fragmentShaderSource_noBaseTexture[] = "uniform sampler2DShadow shadowTexture; \n" "uniform vec2 ambientBias; \n" "\n" @@ -37,7 +37,7 @@ char fragmentShaderSource_noBaseTexture[] = ////////////////////////////////////////////////////////////////// // fragment shader // -char fragmentShaderSource_withBaseTexture[] = +static const char fragmentShaderSource_withBaseTexture[] = "uniform sampler2D baseTexture; \n" "uniform sampler2DShadow shadowTexture; \n" "uniform vec2 ambientBias; \n"