Revised the osg::ClampColor API to allow vertex, fragment and read color clamping to
be applied together.
This commit is contained in:
@@ -20,14 +20,16 @@
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using namespace osg;
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ClampColor::ClampColor():
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_target(CLAMP_FRAGMENT_COLOR),
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_mode(FIXED_ONLY)
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_clampVertexColor(GL_FIXED_ONLY),
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_clampFragmentColor(GL_FIXED_ONLY),
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_clampReadColor(GL_FIXED_ONLY)
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{
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}
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ClampColor::ClampColor(Target target, Mode mode):
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_target(target),
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_mode(mode)
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ClampColor::ClampColor(GLenum vertexMode, GLenum fragmentMode, GLenum readMode):
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_clampVertexColor(vertexMode),
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_clampFragmentColor(fragmentMode),
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_clampReadColor(readMode)
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{
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}
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@@ -50,7 +52,9 @@ void ClampColor::apply(State& state) const
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return;
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}
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extensions->glClampColor(static_cast<GLenum>(_target), static_cast<GLenum>(_mode));
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extensions->glClampColor(GL_CLAMP_VERTEX_COLOR, _clampVertexColor);
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extensions->glClampColor(GL_CLAMP_FRAGMENT_COLOR, _clampFragmentColor);
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extensions->glClampColor(GL_CLAMP_READ_COLOR, _clampReadColor);
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}
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@@ -24,23 +24,11 @@
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osg::ClampColor::Target)
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I_EnumLabel(osg::ClampColor::CLAMP_VERTEX_COLOR);
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I_EnumLabel(osg::ClampColor::CLAMP_FRAGMENT_COLOR);
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I_EnumLabel(osg::ClampColor::CLAMP_READ_COLOR);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osg::ClampColor::Mode)
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I_EnumLabel(osg::ClampColor::FIXED_ONLY);
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I_EnumLabel(osg::ClampColor::FALSE);
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I_EnumLabel(osg::ClampColor::TRUE);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::ClampColor)
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I_BaseType(osg::StateAttribute);
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I_Constructor0();
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I_Constructor2(IN, osg::ClampColor::Target, target, IN, osg::ClampColor::Mode, mode);
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I_ConstructorWithDefaults2(IN, const osg::ClampColor &, trans, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Constructor3(IN, GLenum, vertexMode, IN, GLenum, fragmentMode, IN, GLenum, readMode);
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I_ConstructorWithDefaults2(IN, const osg::ClampColor &, rhs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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@@ -48,15 +36,18 @@ BEGIN_OBJECT_REFLECTOR(osg::ClampColor)
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I_Method0(const char *, className);
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I_Method0(osg::StateAttribute::Type, getType);
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I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
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I_Method1(void, setTarget, IN, osg::ClampColor::Target, target);
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I_Method0(osg::ClampColor::Target, getTarget);
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I_Method1(void, setMode, IN, osg::ClampColor::Mode, mode);
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I_Method0(osg::ClampColor::Mode, getMode);
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I_Method1(void, setClampVertexColor, IN, GLenum, mode);
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I_Method0(GLenum, getClampVertexColor);
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I_Method1(void, setClampFragmentColor, IN, GLenum, mode);
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I_Method0(GLenum, getClampFragmentColor);
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I_Method1(void, setClampReadColor, IN, GLenum, mode);
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I_Method0(GLenum, getClampReadColor);
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I_Method1(void, apply, IN, osg::State &, state);
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I_StaticMethod2(osg::ClampColor::Extensions *, getExtensions, IN, unsigned int, contextID, IN, bool, createIfNotInitalized);
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I_StaticMethod2(void, setExtensions, IN, unsigned int, contextID, IN, osg::ClampColor::Extensions *, extensions);
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I_Property(osg::ClampColor::Mode, Mode);
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I_Property(osg::ClampColor::Target, Target);
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I_Property(GLenum, ClampFragmentColor);
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I_Property(GLenum, ClampReadColor);
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I_Property(GLenum, ClampVertexColor);
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I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
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END_REFLECTOR
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