From Daniel Sjölie, updates to the GUIEventAdapter and GLUTEventAdapter to handle
key and key down, modifiers and funcion keys.
This commit is contained in:
@@ -119,7 +119,7 @@ bool GliderManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
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return true;
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}
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case(GUIEventAdapter::KEYBOARD):
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case(GUIEventAdapter::KEYDOWN):
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if (ea.getKey()==' ')
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{
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flushMouseEventStack();
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@@ -134,7 +134,7 @@ bool TestManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
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return false;
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}
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case(GUIEventAdapter::KEYBOARD):
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case(GUIEventAdapter::KEYDOWN):
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if (ea.getKey()==' ')
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{
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flushMouseEventStack();
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@@ -91,7 +91,7 @@ bool OccluderEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAct
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYBOARD):
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()=='a')
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{
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@@ -31,7 +31,7 @@ public:
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{
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bool handled = false;
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if (ea.getEventType() == osgGA::GUIEventAdapter::KEYBOARD)
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if (ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN)
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{
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const char keys[] = "!@#$%^&*()";
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for (unsigned int i = 0; i < (sizeof(keys) / sizeof(keys[0])); i++) {
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@@ -463,7 +463,7 @@ protected:
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}
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virtual void keyboard(unsigned char key, int x, int y)
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virtual void keyboard(int key, int x, int y)
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{
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switch(key)
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{
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@@ -65,7 +65,7 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
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handleFrame( ea.time() );
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retval = true;
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break;
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case GUIEventAdapter::KEYBOARD:
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case GUIEventAdapter::KEYDOWN:
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if (ea.getKey()==' ')
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{
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home(ea,us);
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@@ -305,7 +305,7 @@ bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
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return true;
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}
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case(GUIEventAdapter::KEYBOARD):
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case(GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()==' ')
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{
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@@ -127,7 +127,7 @@ bool FlightManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
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return true;
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}
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case(GUIEventAdapter::KEYBOARD):
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case(GUIEventAdapter::KEYDOWN):
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if (ea.getKey()==' ')
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{
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flushMouseEventStack();
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@@ -22,7 +22,7 @@ void KeySwitchCameraManipulator::addNumberedCameraManipulator(CameraManipulator
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bool KeySwitchCameraManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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{
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if(ea.getEventType()==GUIEventAdapter::KEYBOARD){
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if(ea.getEventType()==GUIEventAdapter::KEYDOWN){
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KeyManipMap::iterator it=_manips.find(ea.getKey());
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if(it != _manips.end()){
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@@ -34,7 +34,7 @@ bool StateSetManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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{
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if(!_drawState.valid()) return false;
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if(ea.getEventType()==GUIEventAdapter::KEYBOARD){
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if(ea.getEventType()==GUIEventAdapter::KEYDOWN){
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switch( ea.getKey() ){
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@@ -135,7 +135,7 @@ bool TrackballManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us
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return false;
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}
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case(GUIEventAdapter::KEYBOARD):
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case(GUIEventAdapter::KEYDOWN):
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if (ea.getKey()==' ')
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{
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flushMouseEventStack();
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@@ -41,6 +41,22 @@ void GLUTEventAdapter::copyStaticVariables()
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_my = _s_my;
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}
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unsigned int
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GLUTEventAdapter::getModKeyMask() const
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{
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int modifiers = glutGetModifiers();
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unsigned int modmask = 0;
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if ( modifiers & GLUT_ACTIVE_SHIFT ) {
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modmask |= MOD_LEFT_SHIFT | MOD_RIGHT_SHIFT;
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}
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if ( modifiers & GLUT_ACTIVE_ALT ) {
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modmask |= MOD_LEFT_ALT | MOD_RIGHT_ALT;
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}
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if ( modifiers & GLUT_ACTIVE_CTRL ) {
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modmask |= MOD_LEFT_CTRL | MOD_RIGHT_CTRL;
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}
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return modmask;
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}
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void GLUTEventAdapter::setWindowSize(int Xmin, int Ymin, int Xmax, int Ymax)
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{
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@@ -154,9 +170,13 @@ void GLUTEventAdapter::adaptMouse(double time, int button, int state, int x, int
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/** method for adapting keyboard events.*/
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void GLUTEventAdapter::adaptKeyboard(double time, unsigned char key, int x, int y )
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void GLUTEventAdapter::adaptKeyboard(double time, unsigned char key, int x, int y, bool keydown )
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{
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_eventType = KEYBOARD;
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if ( keydown ) {
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_eventType = KEYDOWN;
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} else {
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_eventType = KEYUP;
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}
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_time = time;
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_key = key;
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_s_mx = x;
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@@ -881,10 +881,10 @@ void Viewer::mouse(int button, int state, int x, int y)
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void Viewer::keyboard(unsigned char key, int x, int y)
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void Viewer::keyboard(int key, int x, int y, bool keydown )
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{
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osg::ref_ptr<GLUTEventAdapter> ea = new GLUTEventAdapter;
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ea->adaptKeyboard(clockSeconds(),key,x,y);
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ea->adaptKeyboard(clockSeconds(),key,x,y,keydown);
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for ( EventHandlerList::iterator eh =
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_viewportList[_focusedViewport]._eventHandlerList.begin();
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@@ -901,6 +901,11 @@ void Viewer::keyboard(unsigned char key, int x, int y)
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return;
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}
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// only keydown handled below
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if ( !keydown ) {
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return;
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}
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if (key>='1' && key<='4')
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{
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int pos = key-'1';
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@@ -72,12 +72,14 @@ bool Window::open()
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glutVisibilityFunc( visibilityCB );
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glutDisplayFunc( displayCB );
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glutKeyboardFunc( keyboardCB );
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glutKeyboardUpFunc( keyboardUpCB );
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glutMouseFunc( mouseCB );
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glutMotionFunc( mouseMotionCB );
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glutPassiveMotionFunc( mousePassiveMotionCB );
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glutSpecialFunc( specialCB );
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glutSpecialUpFunc( specialUpCB );
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glutSpaceballMotionFunc( spaceballMotionCB );
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glutSpaceballRotateFunc( spaceballRotateCB );
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glutSpaceballButtonFunc( spaceballButtonCB );
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@@ -138,14 +140,26 @@ void Window::mousePassiveMotionCB(int x, int y)
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void Window::keyboardCB(unsigned char key, int x, int y)
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{
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s_theWindow->keyboard(key,x,y);
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s_theWindow->keyboard((int)key,x,y,true);
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s_theWindow->check_if_exit();
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}
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void Window::specialCB(int, int, int)
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void Window::keyboardUpCB(unsigned char key, int x, int y)
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{
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// s_theWindow->special(key,x,y);
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// s_theWindow->check_if_exit();
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s_theWindow->keyboard((int)key,x,y,false);
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s_theWindow->check_if_exit();
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}
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void Window::specialCB(int key, int x, int y)
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{
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s_theWindow->special(key,x,y,true);
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s_theWindow->check_if_exit();
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}
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void Window::specialUpCB(int key, int x, int y)
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{
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s_theWindow->special(key,x,y,false);
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s_theWindow->check_if_exit();
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}
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void Window::spaceballMotionCB(int x, int y, int z)
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@@ -207,8 +221,11 @@ void Window::mouse(int , int , int , int )
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}
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void Window::keyboard(unsigned char key, int , int )
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void Window::keyboard(int key, int , int, bool keydown )
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{
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if ( !keydown )
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return;
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switch( key )
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{
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case 'f' :
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@@ -227,10 +244,10 @@ void Window::keyboard(unsigned char key, int , int )
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}
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}
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void Window::special(int k, int x, int y)
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void Window::special(int k, int x, int y, bool keydown)
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{
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// will remap to a straight keyboard event...
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keyboard((unsigned char)k, x, y);
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keyboard( k * 1000, x, y, keydown);
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// osg::notify(osg::INFO)<<"info : Window::special() unhandled."<<std::endl;
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}
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