From Daniel Sjölie, updates to the GUIEventAdapter and GLUTEventAdapter to handle
key and key down, modifiers and funcion keys.
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@@ -34,7 +34,7 @@ bool StateSetManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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{
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if(!_drawState.valid()) return false;
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if(ea.getEventType()==GUIEventAdapter::KEYBOARD){
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if(ea.getEventType()==GUIEventAdapter::KEYDOWN){
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switch( ea.getKey() ){
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