2.8 branch: Fix animations. This is a merge of r10362.
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@@ -74,10 +74,10 @@ Node::Node(const Node& node,const CopyOp& copyop):
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_boundingSphere(node._boundingSphere),
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_boundingSphereComputed(node._boundingSphereComputed),
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_parents(), // leave empty as parentList is managed by Group.
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_updateCallback(node._updateCallback),
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_updateCallback(copyop(node._updateCallback.get())),
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_numChildrenRequiringUpdateTraversal(0), // assume no children yet.
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_numChildrenRequiringEventTraversal(0), // assume no children yet.
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_cullCallback(node._cullCallback),
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_cullCallback(copyop(node._cullCallback.get())),
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_cullingActive(node._cullingActive),
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_numChildrenWithCullingDisabled(0), // assume no children yet.
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_numChildrenWithOccluderNodes(0),
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