Renamed osgDB::PropertyInterface to osgDB::ClassInterface to better reflect it's functionality

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14365 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-07-14 14:09:08 +00:00
parent f2d11bb46e
commit 5a7a20d01e
8 changed files with 136 additions and 136 deletions

View File

@@ -15,7 +15,7 @@
#define LUASCRIPTENGINE_H
#include <osg/ScriptEngine>
#include <osgDB/PropertyInterface>
#include <osgDB/ClassInterface>
extern "C" {
#include <lua.h>
@@ -98,7 +98,7 @@ class LuaScriptEngine : public osg::ScriptEngine
/** get the lua_State object.*/
lua_State* getLuaState() const { return _lua; }
osgDB::PropertyInterface& getPropertyInterface() const { return _pi; }
osgDB::ClassInterface& getClassInterface() const { return _ci; }
int pushDataToStack(SerializerScratchPad* ssp) const;
int getDataFromStack(SerializerScratchPad* ssp, osgDB::BaseSerializer::Type type, int pos) const;
@@ -253,7 +253,7 @@ class LuaScriptEngine : public osg::ScriptEngine
typedef std::map< osg::ref_ptr<osg::Script>, std::string> ScriptMap;
ScriptMap _loadedScripts;
mutable osgDB::PropertyInterface _pi;
mutable osgDB::ClassInterface _ci;
};