clean and bugfixes
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@@ -65,7 +65,7 @@ namespace osgAnimation
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// update rig if needed
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virtual void operator()(RigGeometry&);
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// init animations data
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// init/reset animations data
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virtual bool prepareData(RigGeometry& );
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protected:
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@@ -1,5 +1,6 @@
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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* Copyright (C) 2017 Julien Valentin <mp3butcher@hotmail.com>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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