Replaced CartesianLocator and EllipsoidLocator by a single general purpose

Locator class
This commit is contained in:
Robert Osfield
2007-08-27 16:59:51 +00:00
parent b74083ad15
commit 5b1b648ef5
5 changed files with 449 additions and 345 deletions

View File

@@ -32,11 +32,75 @@ class OSGTERRAIN_EXPORT Locator : public osg::Object
Locator(const Locator&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgTerrain, Locator);
virtual bool orientationOpenGL() const { return true; }
virtual bool convertLocalToModel(const osg::Vec3d& /*local*/, osg::Vec3d& /*world*/) const { return false; }
virtual bool convertModelToLocal(const osg::Vec3d& /*world*/, osg::Vec3d& /*local*/) const { return false; }
/** CoordinateSystemType provides the classification of the type coordinate system represented.*/
enum CoordinateSystemType
{
/** GEOCENTRIC coordinate systems are ones mapped to the around the ellipsoid, i.e. whole earth.*/
GEOCENTRIC,
/** GEOGRAPHIC coordinate systems are ones mapped to latitude and longitude.*/
GEOGRAPHIC,
/** PROJECTED coordinate systems are ones projected to a local projected coordindate system i.e. UTMs.*/
PROJECTED
};
/** Set the CoordinatesSyetemType.
* Note, the user must keep the CoordinateSystemString consistent with the type of the CoordindateSystem.*/
void setCoordinateSystemType(CoordinateSystemType type) { _coordinateSystemType = type; }
/** Get the CoordinatesSyetemType.*/
CoordinateSystemType getCoordinateSystemType() const { return _coordinateSystemType; }
/** Set the coordinate system format string. Typical values would be WKT, PROJ4, USGS etc.*/
void setFormat(const std::string& format) { _format = format; }
/** Get the coordinate system format string.*/
const std::string& getFormat() const { return _format; }
/** Set the CoordinateSystem reference string, should be stored in a form consistent with the Format.*/
void setCoordinateSystem(const std::string& cs) { _cs = cs; }
/** Get the CoordinateSystem reference string.*/
const std::string& getCoordinateSystem() const { return _cs; }
/** Set EllipsoidModel to describe the model used to map lat, long and height into geocentric XYZ and back. */
void setEllipsoidModel(osg::EllipsoidModel* ellipsode) { _ellipsoidModel = ellipsode; }
/** Get the EllipsoidModel.*/
osg::EllipsoidModel* getEllipsoidModel() { return _ellipsoidModel.get(); }
/** Get the const EllipsoidModel.*/
const osg::EllipsoidModel* getEllipsoidModel() const { return _ellipsoidModel.get(); }
/** Set the extents of the local coords.*/
void setExtents(double minX, double minY, double maxX, double maxY);
/** Get the extents of the local coords.*/
void getExtents(double& minX, double& minY, double& maxX, double& maxY) const;
void setMinX(double minX) { _minX = minX; }
double getMinX() const { return _minX; }
void setMinY(double minY) { _minY = minY; }
double getMinY() const { return _minY; }
void setMaxX(double maxX) { _maxX = maxX; }
double getMaxX() const { return _maxX; }
void setMaxY(double maxY) { _maxY = maxY; }
double getMaxY() const { return _maxY; }
virtual bool orientationOpenGL() const;
virtual bool convertLocalToModel(const osg::Vec3d& /*local*/, osg::Vec3d& /*world*/) const;
virtual bool convertModelToLocal(const osg::Vec3d& /*world*/, osg::Vec3d& /*local*/) const;
static bool convertLocalCoordBetween(const Locator& source, const osg::Vec3d& sourceNDC,
const Locator& destination, osg::Vec3d& destinationNDC)
@@ -53,78 +117,17 @@ class OSGTERRAIN_EXPORT Locator : public osg::Object
virtual ~Locator();
};
CoordinateSystemType _coordinateSystemType;
class OSGTERRAIN_EXPORT EllipsoidLocator : public osgTerrain::Locator
{
public:
std::string _format;
std::string _cs;
osg::ref_ptr<osg::EllipsoidModel> _ellipsoidModel;
double _minX;
double _minY;
double _maxX;
double _maxY;
EllipsoidLocator(double longitude, double latitude, double deltaLongitude, double deltaLatitude, double height=0.0, double heightScale = 1.0f, double radiusEquator = osg::WGS_84_RADIUS_EQUATOR, double radiusPolar = osg::WGS_84_RADIUS_POLAR);
void setExtents(double longitude, double latitude, double deltaLongitude, double deltaLatitude, double height=0.0, double heightScale = 1.0f);
double getLongitude() const { return _longitude; }
double getDeltaLongitude() const { return _deltaLongitude; }
double getLatitude() const { return _latitude; }
double getDeltaLatitude() const { return _deltaLatitude; }
double getHeight() const { return _height; }
void setEllipsoidModel(osg::EllipsoidModel* em) { _em=em; }
osg::EllipsoidModel* getEllipsoidModel() { return _em.get(); }
const osg::EllipsoidModel* getEllipsoidModel() const { return _em.get(); }
virtual bool orientationOpenGL() const;
virtual bool convertLocalToModel(const osg::Vec3d& local, osg::Vec3d& world) const;
virtual bool convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) const;
protected:
osg::ref_ptr<osg::EllipsoidModel> _em;
double _longitude;
double _latitude;
double _deltaLongitude;
double _deltaLatitude;
double _height;
double _heightScale;
};
class OSGTERRAIN_EXPORT CartesianLocator : public osgTerrain::Locator
{
public:
CartesianLocator(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = 1.0f);
void setExtents(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = 1.0f);
void setOriginX(double x) { _originX = x; }
double getOriginX() const { return _originX; }
void setOriginY(double y) { _originY = y; }
double getOriginY() const { return _originY; }
void setLengthX(double x) { _lengthX = x; }
double getLengthX() const { return _lengthX; }
void setLengthY(double y) { _lengthY = y; }
double getLengthY() const { return _lengthY; }
virtual bool orientationOpenGL() const;
virtual bool convertLocalToModel(const osg::Vec3d& local, osg::Vec3d& world) const;
virtual bool convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) const;
protected:
double _originX;
double _originY;
double _lengthX;
double _lengthY;
double _height;
double _heightScale;
};
}