Moved the testing and setting up of FBO/Pbuffer extension from CullVisitor to
support into RenderStage to allow better fallback implementations.
This commit is contained in:
@@ -119,9 +119,14 @@ class OSGUTIL_EXPORT RenderStage : public RenderBin
|
||||
/** Get the clear color.*/
|
||||
int getClearStencil() const { return _clearStencil; }
|
||||
|
||||
|
||||
void setCameraNode(const osg::CameraNode* camera) { _camera = camera; }
|
||||
void setCameraNode(osg::CameraNode* camera) { if (_camera!=camera) { _camera = camera; _cameraRequiresSetUp = true; } }
|
||||
osg::CameraNode* getCameraNode() { return _camera; }
|
||||
const osg::CameraNode* getCameraNode() const { return _camera; }
|
||||
|
||||
void setCameraRequiresSetUp(bool flag) { _cameraRequiresSetUp = true; }
|
||||
bool getCameraRequiresSetUp() const { return _cameraRequiresSetUp; }
|
||||
|
||||
void runCameraSetUp(osg::State& state);
|
||||
|
||||
void setTexture(osg::Texture* texture, unsigned int level = 0, unsigned int face=0) { _texture = texture; _level = level; _face = face; }
|
||||
osg::Texture* getTexture() { return _texture.get(); }
|
||||
@@ -216,7 +221,8 @@ class OSGUTIL_EXPORT RenderStage : public RenderBin
|
||||
double _clearDepth;
|
||||
int _clearStencil;
|
||||
|
||||
const osg::CameraNode* _camera;
|
||||
bool _cameraRequiresSetUp;
|
||||
osg::CameraNode* _camera;
|
||||
|
||||
osg::ref_ptr<osg::Texture> _texture;
|
||||
unsigned int _level;
|
||||
|
||||
Reference in New Issue
Block a user