From Mikhail Izmestev, "There is bug in GLBufferObject::compileBuffer when changed not first buffer entry, then generated
new wrong offset. "
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@@ -138,11 +138,13 @@ void GLBufferObject::compileBuffer()
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entry.dataSource = bd;
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newTotalSize += entry.dataSize;
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if (previousEndOfBufferDataMarker==newTotalSize)
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if (previousEndOfBufferDataMarker!=newTotalSize)
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{
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offsetChanged = true;
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}
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}
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else
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newTotalSize += entry.dataSize;
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}
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else
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{
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