Added osgUtil, osgDB, osgFX, osgParticle, osgSim, osgTerrain, osgGA

and osgProducer to osgWrappers directory.

Enabled the build of osgWrappers/osg, osgWrappers/osgPartile and osgWrappers/osgSim,
but not osgUtil, osgDB, osgFX, osgTerrain, osgGA and osgProducer due to compile
errors.  I am assuming that these compilers are fixable so I'm checked all the
source code so that members of the community can help fix them.
This commit is contained in:
Robert Osfield
2005-05-09 10:17:56 +00:00
parent a6e8378a72
commit 5e23536683
140 changed files with 7836 additions and 0 deletions

View File

@@ -0,0 +1,74 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/ApplicationUsage>
#include <osg/Matrixd>
#include <osg/Node>
#include <osg/RefNodePath>
#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventAdapter>
#include <osgGA/NodeTrackerManipulator>
#include <osgUtil/SceneView>
BEGIN_ENUM_REFLECTOR(osgGA::NodeTrackerManipulator::TrackerMode)
EnumLabel(osgGA::NodeTrackerManipulator::NODE_CENTER);
EnumLabel(osgGA::NodeTrackerManipulator::NODE_CENTER_AND_AZIM);
EnumLabel(osgGA::NodeTrackerManipulator::NODE_CENTER_AND_ROTATION);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osgGA::NodeTrackerManipulator::RotationMode)
EnumLabel(osgGA::NodeTrackerManipulator::TRACKBALL);
EnumLabel(osgGA::NodeTrackerManipulator::ELEVATION_AZIM);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgGA::NodeTrackerManipulator)
BaseType(osgGA::MatrixManipulator);
Constructor0();
Method0(const char *, className);
Method1(void, setTrackNodePath, IN, const osg::RefNodePath &, nodePath);
Method1(void, setTrackNodePath, IN, const osg::NodePath &, nodePath);
Method0(osg::RefNodePath &, getTrackNodePath);
Method0(const osg::RefNodePath &, getTrackNodePath);
Method1(void, setTrackNode, IN, osg::Node *, node);
Method0(osg::Node *, getTrackNode);
Method0(const osg::Node *, getTrackNode);
Method1(void, setTrackerMode, IN, osgGA::NodeTrackerManipulator::TrackerMode, mode);
Method0(osgGA::NodeTrackerManipulator::TrackerMode, getTrackerNode);
Method1(void, setRotationMode, IN, osgGA::NodeTrackerManipulator::RotationMode, mode);
Method0(osgGA::NodeTrackerManipulator::RotationMode, getRotationMode);
Method1(void, setByMatrix, IN, const osg::Matrixd &, matrix);
Method1(void, setByInverseMatrix, IN, const osg::Matrixd &, matrix);
Method0(osg::Matrixd, getMatrix);
Method0(osg::Matrixd, getInverseMatrix);
Method0(osgUtil::SceneView::FusionDistanceMode, getFusionDistanceMode);
Method0(float, getFusionDistanceValue);
Method1(void, setNode, IN, osg::Node *, x);
Method0(const osg::Node *, getNode);
Method0(osg::Node *, getNode);
Method0(void, computeHomePosition);
Method2(void, home, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
Method2(void, init, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
WriteOnlyProperty(const osg::Matrixd &, ByMatrix);
ReadOnlyProperty(osgUtil::SceneView::FusionDistanceMode, FusionDistanceMode);
ReadOnlyProperty(float, FusionDistanceValue);
ReadOnlyProperty(osg::Matrixd, InverseMatrix);
ReadOnlyProperty(osg::Matrixd, Matrix);
Property(osg::Node *, Node);
Property(osgGA::NodeTrackerManipulator::RotationMode, RotationMode);
Property(osg::Node *, TrackNode);
Property(const osg::RefNodePath &, TrackNodePath);
WriteOnlyProperty(osgGA::NodeTrackerManipulator::TrackerMode, TrackerMode);
ReadOnlyProperty(osgGA::NodeTrackerManipulator::TrackerMode, TrackerNode);
END_REFLECTOR