Added osgUtil, osgDB, osgFX, osgParticle, osgSim, osgTerrain, osgGA

and osgProducer to osgWrappers directory.

Enabled the build of osgWrappers/osg, osgWrappers/osgPartile and osgWrappers/osgSim,
but not osgUtil, osgDB, osgFX, osgTerrain, osgGA and osgProducer due to compile
errors.  I am assuming that these compilers are fixable so I'm checked all the
source code so that members of the community can help fix them.
This commit is contained in:
Robert Osfield
2005-05-09 10:17:56 +00:00
parent a6e8378a72
commit 5e23536683
140 changed files with 7836 additions and 0 deletions

View File

@@ -0,0 +1,40 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osgSim/VisibilityGroup>
BEGIN_OBJECT_REFLECTOR(osgSim::VisibilityGroup)
BaseType(osg::Group);
Constructor0();
ConstructorWithDefaults2(IN, const osgSim::VisibilityGroup &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, className);
Method0(const char *, libraryName);
Method1(void, accept, IN, osg::NodeVisitor &, nv);
Method1(void, traverse, IN, osg::NodeVisitor &, nv);
Method1(void, setVisibilityVolume, IN, osg::Node *, node);
Method0(osg::Node *, getVisibilityVolume);
Method0(const osg::Node *, getVisibilityVolume);
Method1(void, setVolumeIntersectionMask, IN, osg::Node::NodeMask, mask);
Method0(osg::Node::NodeMask, getVolumeIntersectionMask);
Method1(void, setSegmentLength, IN, float, length);
Method0(float, getSegmentLength);
Property(float, SegmentLength);
Property(osg::Node *, VisibilityVolume);
Property(osg::Node::NodeMask, VolumeIntersectionMask);
END_REFLECTOR