Added osgUtil, osgDB, osgFX, osgParticle, osgSim, osgTerrain, osgGA
and osgProducer to osgWrappers directory. Enabled the build of osgWrappers/osg, osgWrappers/osgPartile and osgWrappers/osgSim, but not osgUtil, osgDB, osgFX, osgTerrain, osgGA and osgProducer due to compile errors. I am assuming that these compilers are fixable so I'm checked all the source code so that members of the community can help fix them.
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39
src/osgWrappers/osgUtil/UpdateVisitor.cpp
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39
src/osgWrappers/osgUtil/UpdateVisitor.cpp
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Billboard>
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#include <osg/Geode>
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#include <osg/Group>
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#include <osg/LOD>
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#include <osg/LightSource>
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#include <osg/Node>
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#include <osg/OccluderNode>
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#include <osg/Projection>
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#include <osg/Switch>
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#include <osg/Transform>
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#include <osgUtil/UpdateVisitor>
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BEGIN_VALUE_REFLECTOR(osgUtil::UpdateVisitor)
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BaseType(osg::NodeVisitor);
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Constructor0();
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Method0(void, reset);
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Method1(void, apply, IN, osg::Node &, node);
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Method1(void, apply, IN, osg::Geode &, node);
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Method1(void, apply, IN, osg::Billboard &, node);
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Method1(void, apply, IN, osg::LightSource &, node);
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Method1(void, apply, IN, osg::Group &, node);
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Method1(void, apply, IN, osg::Transform &, node);
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Method1(void, apply, IN, osg::Projection &, node);
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Method1(void, apply, IN, osg::Switch &, node);
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Method1(void, apply, IN, osg::LOD &, node);
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Method1(void, apply, IN, osg::OccluderNode &, node);
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END_REFLECTOR
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