Removed remaining glBegin/glEnd usage
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@@ -24,6 +24,7 @@
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#include <osg/Vec4>
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#include <osg/Matrix>
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#include <osg/GL>
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#include <osg/GLBeginEndAdapter>
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namespace osgParticle
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{
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@@ -234,13 +235,13 @@ namespace osgParticle
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bool update(double dt);
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/// Perform some pre-rendering tasks. Called automatically by particle systems.
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inline void beginRender() const;
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inline void beginRender(osg::GLBeginEndAdapter* gl) const;
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/// Render the particle. Called automatically by particle systems.
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void render(const osg::Vec3& xpos, const osg::Vec3& px, const osg::Vec3& py, float scale = 1.0f) const;
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void render(osg::GLBeginEndAdapter* gl, const osg::Vec3& xpos, const osg::Vec3& px, const osg::Vec3& py, float scale = 1.0f) const;
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/// Perform some post-rendering tasks. Called automatically by particle systems.
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inline void endRender() const;
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inline void endRender(osg::GLBeginEndAdapter* gl) const;
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/// Get the current (interpolated) polygon size. Valid only after the first call to update().
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inline float getCurrentSize() const;
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@@ -530,41 +531,41 @@ namespace osgParticle
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_massinv = 1 / m;
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}
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inline void Particle::beginRender() const
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inline void Particle::beginRender(osg::GLBeginEndAdapter* gl) const
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{
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switch (_shape)
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{
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case POINT:
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glBegin(GL_POINTS);
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gl->Begin(GL_POINTS);
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break;
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case QUAD:
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glBegin(GL_QUADS);
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gl->Begin(GL_QUADS);
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break;
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case LINE:
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glBegin(GL_LINES);
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gl->Begin(GL_LINES);
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break;
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default: ;
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}
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}
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inline void Particle::endRender() const
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inline void Particle::endRender(osg::GLBeginEndAdapter* gl) const
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{
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switch (_shape)
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{
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{
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case POINT:
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case QUAD:
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case LINE:
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glEnd();
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gl->End();
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break;
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default: ;
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}
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}
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inline float Particle::getCurrentSize() const
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{
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return _current_size;
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}
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inline void Particle::setTextureTile(int sTile, int tTile, int numTiles)
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{
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_s_tile = (sTile>0) ? 1.0f / static_cast<float>(sTile) : 1.0f;
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