Added support for recording camera animation paths in osgGLUT::Viewer, and fixed
the osgGA::AnimationPathManipulator to handle it. Added a new Drawable::ConstAttributeFunctor and make the accept(PrimitiveFunctor) be a const method so can disallows modification. Added Drawable::supports(...) methods for each of the AttributeFunctor, ConstAttributeFunctor and PrimitiveFunctor so that programs can querry whether it is possible to use functors with that object type.
This commit is contained in:
@@ -108,12 +108,17 @@ class SG_EXPORT AnimationPath : public osg::Referenced
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LoopMode getLoopMode() const { return _loopMode; }
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typedef std::map<double,ControlPoint> TimeControlPointMap;
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TimeControlPointMap& getTimeControlPointMap() { return _timeControlPointMap; }
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const TimeControlPointMap& getTimeControlPointMap() const { return _timeControlPointMap; }
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protected:
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virtual ~AnimationPath() {}
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typedef std::map<double,ControlPoint> TimeControlPointMap;
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TimeControlPointMap _timeControlPointMap;
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LoopMode _loopMode;
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@@ -284,22 +284,57 @@ class SG_EXPORT Drawable : public Object
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virtual void apply(AttributeType,unsigned int,Vec4*) {}
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virtual void apply(AttributeType,unsigned int,UByte4*) {}
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};
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/** return true if the Drawable subclass supports accept(AttributeFunctor&).*/
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virtual bool supports(AttributeFunctor&) const { return false; }
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.
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* return true if functor handled by drawable, return false on failure of drawable to generate functor calls.*/
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virtual void accept(AttributeFunctor&) {}
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class ConstAttributeFunctor
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{
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public:
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virtual ~ConstAttributeFunctor() {}
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virtual void apply(AttributeType,const unsigned int,const GLbyte*) {}
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virtual void apply(AttributeType,const unsigned int,const GLshort*) {}
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virtual void apply(AttributeType,const unsigned int,const GLint*) {}
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virtual void apply(AttributeType,const unsigned int,const GLubyte*) {}
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virtual void apply(AttributeType,const unsigned int,const GLushort*) {}
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virtual void apply(AttributeType,const unsigned int,const GLuint*) {}
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virtual void apply(AttributeType,const unsigned int,const float*) {}
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virtual void apply(AttributeType,const unsigned int,const Vec2*) {}
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virtual void apply(AttributeType,const unsigned int,const Vec3*) {}
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virtual void apply(AttributeType,const unsigned int,const Vec4*) {}
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virtual void apply(AttributeType,const unsigned int,const UByte4*) {}
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};
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/** return true if the Drawable subclass supports accept(ConstAttributeFunctor&).*/
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virtual bool supports(ConstAttributeFunctor&) const { return false; }
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.
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* return true if functor handled by drawable, return false on failure of drawable to generate functor calls.*/
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virtual void accept(ConstAttributeFunctor&) const {}
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class PrimitiveFunctor
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{
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public:
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virtual ~PrimitiveFunctor() {}
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virtual void setVertexArray(unsigned int count,Vec3* vertices) = 0;
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virtual void setVertexArray(unsigned int count,const Vec3* vertices) = 0;
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virtual void drawArrays(GLenum mode,GLint first,GLsizei count) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,GLubyte* indices) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,GLushort* indices) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,GLuint* indices) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices) = 0;
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virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices) = 0;
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virtual void begin(GLenum mode) = 0;
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virtual void vertex(const Vec3& vert) = 0;
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@@ -308,9 +343,14 @@ class SG_EXPORT Drawable : public Object
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};
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
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virtual void accept(PrimitiveFunctor&) {}
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/** return true if the Drawable subclass supports accept(PrimitiveFunctor&).*/
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virtual bool supports(PrimitiveFunctor&) const { return false; }
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.
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* return true if functor handled by drawable, return false on failure of drawable to generate functor calls.
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* Note, PrimtiveFunctor only provide const access of the primtives, as primitives may be procedurally generated
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* so one cannot modify it.*/
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virtual void accept(PrimitiveFunctor&) const {}
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protected:
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@@ -422,7 +462,7 @@ public:
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virtual ~TriangleFunctor() {}
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virtual void setVertexArray(unsigned int count,Vec3* vertices)
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virtual void setVertexArray(unsigned int count,const Vec3* vertices)
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{
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_vertexArraySize = count;
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_vertexArrayPtr = vertices;
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@@ -436,14 +476,14 @@ public:
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{
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case(GL_TRIANGLES):
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{
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Vec3* vlast = &_vertexArrayPtr[first+count];
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for(Vec3* vptr=&_vertexArrayPtr[first];vptr<vlast;vptr+=3)
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const Vec3* vlast = &_vertexArrayPtr[first+count];
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for(const Vec3* vptr=&_vertexArrayPtr[first];vptr<vlast;vptr+=3)
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operator()(*(vptr),*(vptr+1),*(vptr+2));
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break;
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}
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case(GL_TRIANGLE_STRIP):
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{
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Vec3* vptr = &_vertexArrayPtr[first];
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const Vec3* vptr = &_vertexArrayPtr[first];
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for(GLsizei i=2;i<count;++i,++vptr)
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{
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if ((i%2)) operator()(*(vptr),*(vptr+2),*(vptr+1));
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@@ -453,7 +493,7 @@ public:
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}
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case(GL_QUADS):
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{
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Vec3* vptr = &_vertexArrayPtr[first];
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const Vec3* vptr = &_vertexArrayPtr[first];
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for(GLsizei i=3;i<count;i+=4,vptr+=4)
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{
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operator()(*(vptr),*(vptr+1),*(vptr+2));
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@@ -463,7 +503,7 @@ public:
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}
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case(GL_QUAD_STRIP):
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{
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Vec3* vptr = &_vertexArrayPtr[first];
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const Vec3* vptr = &_vertexArrayPtr[first];
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for(GLsizei i=3;i<count;i+=2,vptr+=2)
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{
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operator()(*(vptr),*(vptr+1),*(vptr+2));
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@@ -474,8 +514,8 @@ public:
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case(GL_POLYGON): // treat polygons as GL_TRIANGLE_FAN
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case(GL_TRIANGLE_FAN):
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{
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Vec3* vfirst = &_vertexArrayPtr[first];
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Vec3* vptr = vfirst+1;
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const Vec3* vfirst = &_vertexArrayPtr[first];
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const Vec3* vptr = vfirst+1;
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for(GLsizei i=2;i<count;++i,++vptr)
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{
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operator()(*(vfirst),*(vptr),*(vptr+1));
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@@ -492,11 +532,11 @@ public:
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,GLubyte* indices)
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virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLubyte* IndexPointer;
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typedef const GLubyte* IndexPointer;
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switch(mode)
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{
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@@ -541,7 +581,7 @@ public:
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case(GL_TRIANGLE_FAN):
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{
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IndexPointer iptr = indices;
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Vec3& vfirst = _vertexArrayPtr[*iptr];
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const Vec3& vfirst = _vertexArrayPtr[*iptr];
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++iptr;
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for(GLsizei i=2;i<count;++i,++iptr)
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{
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@@ -559,11 +599,11 @@ public:
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,GLushort* indices)
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virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLushort* IndexPointer;
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typedef const GLushort* IndexPointer;
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switch(mode)
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{
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@@ -610,7 +650,7 @@ public:
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case(GL_TRIANGLE_FAN):
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{
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IndexPointer iptr = indices;
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Vec3& vfirst = _vertexArrayPtr[*iptr];
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const Vec3& vfirst = _vertexArrayPtr[*iptr];
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++iptr;
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for(GLsizei i=2;i<count;++i,++iptr)
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{
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@@ -628,11 +668,11 @@ public:
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,GLuint* indices)
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virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLuint* IndexPointer;
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typedef const GLuint* IndexPointer;
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switch(mode)
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{
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@@ -677,7 +717,7 @@ public:
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case(GL_TRIANGLE_FAN):
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{
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IndexPointer iptr = indices;
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Vec3& vfirst = _vertexArrayPtr[*iptr];
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const Vec3& vfirst = _vertexArrayPtr[*iptr];
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++iptr;
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for(GLsizei i=2;i<count;++i,++iptr)
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{
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@@ -722,7 +762,7 @@ protected:
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unsigned int _vertexArraySize;
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Vec3* _vertexArrayPtr;
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const Vec3* _vertexArrayPtr;
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GLenum _modeCache;
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std::vector<Vec3> _vertexCache;
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@@ -1,3 +1,4 @@
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//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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@@ -332,8 +333,11 @@ class SG_EXPORT GeoSet : public Drawable
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(AttributeFunctor& af);
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/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(ConstAttributeFunctor& af) const;
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
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virtual void accept(PrimitiveFunctor& pf);
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virtual void accept(PrimitiveFunctor& pf) const;
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/** convinience function for converting GeoSet's to equivilant Geometry nodes.*/
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Geometry* convertToGeometry();
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@@ -163,11 +163,23 @@ class SG_EXPORT Geometry : public Drawable
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*/
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virtual void drawImmediateMode(State& state);
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/** return true, osg::Geometry does support accept(AttributeFunctor&).*/
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virtual bool supports(AttributeFunctor&) const { return true; }
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(AttributeFunctor& af);
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/** return true, osg::Geometry does support accept(ConstAttributeFunctor&).*/
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virtual bool supports(ConstAttributeFunctor&) const { return true; }
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/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(ConstAttributeFunctor& af) const;
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/** return true, osg::Geometry does support accept(PrimitiveFunctor&) .*/
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virtual bool supports(PrimitiveFunctor&) const { return true; }
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
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virtual void accept(PrimitiveFunctor& pf);
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virtual void accept(PrimitiveFunctor& pf) const;
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protected:
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@@ -116,11 +116,24 @@ class SG_EXPORT ImpostorSprite : public Drawable
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/** draw ImpostorSprite directly. */
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virtual void drawImmediateMode(State& state);
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/** return true, osg::ImpostorSprite does support accept(AttributeFunctor&).*/
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virtual bool supports(AttributeFunctor&) const { return true; }
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(AttributeFunctor& af);
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/** return true, osg::ImpostorSprite does support accept(ConstAttributeFunctor&).*/
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virtual bool supports(ConstAttributeFunctor&) const { return true; }
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/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(ConstAttributeFunctor& af) const;
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/** return true, osg::ImpostorSprite does support accept(PrimitiveFunctor&) .*/
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virtual bool supports(PrimitiveFunctor&) const { return true; }
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
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virtual void accept(PrimitiveFunctor& pf);
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virtual void accept(PrimitiveFunctor& pf) const;
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protected:
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@@ -233,7 +233,7 @@ class SG_EXPORT Matrix : public Object
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// Matrix( const MatrixProduct& p ) //allows implicit evaluation of the product
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// { mult( p.A, p.B ); }
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private:
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protected:
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float _mat[4][4];
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};
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@@ -123,7 +123,7 @@ class PrimitiveSet : public Object
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virtual void draw() const = 0;
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virtual void accept(Drawable::PrimitiveFunctor&) {}
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virtual void accept(Drawable::PrimitiveFunctor& functor) const = 0;
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virtual unsigned int index(unsigned int pos) const = 0;
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virtual unsigned int getNumIndices() const = 0;
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@@ -199,7 +199,7 @@ class SG_EXPORT DrawArrays : public PrimitiveSet
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virtual void draw() const;
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virtual void accept(Drawable::PrimitiveFunctor& functor);
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virtual void accept(Drawable::PrimitiveFunctor& functor) const;
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virtual unsigned int getNumIndices() const { return _count; }
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virtual unsigned int index(unsigned int pos) const { return _first+pos; }
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@@ -252,7 +252,7 @@ class SG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
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virtual void draw() const;
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virtual void accept(Drawable::PrimitiveFunctor& functor);
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virtual void accept(Drawable::PrimitiveFunctor& functor) const;
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virtual unsigned int getNumIndices() const;
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virtual unsigned int index(unsigned int pos) const { return _first+pos; }
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@@ -313,7 +313,7 @@ class SG_EXPORT DrawElementsUByte : public PrimitiveSet, public VectorUByte
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virtual void draw() const ;
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virtual void accept(Drawable::PrimitiveFunctor& functor);
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virtual void accept(Drawable::PrimitiveFunctor& functor) const;
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virtual unsigned int getNumIndices() const { return size(); }
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virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
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@@ -353,7 +353,7 @@ class SG_EXPORT DrawElementsUShort : public PrimitiveSet, public VectorUShort
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virtual void draw() const;
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virtual void accept(Drawable::PrimitiveFunctor& functor);
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virtual void accept(Drawable::PrimitiveFunctor& functor) const;
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virtual unsigned int getNumIndices() const { return size(); }
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virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
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@@ -392,7 +392,7 @@ class SG_EXPORT DrawElementsUInt : public PrimitiveSet, public VectorUInt
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virtual void draw() const;
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virtual void accept(Drawable::PrimitiveFunctor& functor);
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virtual void accept(Drawable::PrimitiveFunctor& functor) const;
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|
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virtual unsigned int getNumIndices() const { return size(); }
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virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
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@@ -126,11 +126,20 @@ class SG_EXPORT ProceduralGeometry : public Drawable
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*/
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virtual void drawImmediateMode(State& state);
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/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
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virtual void accept(AttributeFunctor& af);
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/** return false, osg::ProceduralGeoemtry does not support accept(AttributeFunctor&).*/
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virtual bool supports(AttributeFunctor&) const { return false; }
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/** return true, osg::ProceduralGeometry does support accept(ConstAttributeFunctor&).*/
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virtual bool supports(ConstAttributeFunctor&) const { return true; }
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/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
|
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virtual void accept(ConstAttributeFunctor& af) const;
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|
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/** return true, osg::ProceduralGeometry does support accept(PrimitiveFunctor&) .*/
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virtual bool supports(PrimitiveFunctor&) const { return true; }
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/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
|
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virtual void accept(PrimitiveFunctor& pf);
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virtual void accept(PrimitiveFunctor& pf) const;
|
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protected:
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@@ -64,12 +64,12 @@ class Statistics : public osg::Referenced, public osg::Drawable::PrimitiveFuncto
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void setType(statsType t) {stattype=t;}
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virtual void setVertexArray(unsigned int count,Vec3*) { _vertexCount += count; }
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virtual void setVertexArray(unsigned int count,const Vec3*) { _vertexCount += count; }
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virtual void drawArrays(GLenum mode,GLint,GLsizei count) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,GLubyte*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,GLushort*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,GLuint*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,const GLubyte*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,const GLushort*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
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virtual void drawElements(GLenum mode,GLsizei count,const GLuint*) { PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; prim.second+=count; }
|
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virtual void begin(GLenum mode) { _currentPrimtiveFunctorMode=mode; PrimitivePair& prim = _primitiveCount[mode]; ++prim.first; }
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virtual void vertex(const Vec3&) { PrimitivePair& prim = _primitiveCount[_currentPrimtiveFunctorMode]; ++prim.second; }
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@@ -39,6 +39,10 @@ class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
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||||
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||||
bool valid() const { return _animationPath.valid(); }
|
||||
|
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void init(const GUIEventAdapter& ea,GUIActionAdapter& us);
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||||
|
||||
void home(const GUIEventAdapter& ea,GUIActionAdapter& us);
|
||||
|
||||
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
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||||
|
||||
private:
|
||||
@@ -48,6 +52,9 @@ class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
|
||||
void handleFrame( double time );
|
||||
|
||||
osg::ref_ptr<osg::AnimationPath> _animationPath;
|
||||
|
||||
double _timeOffset;
|
||||
double _timeScale;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
#include <osgGA/CameraManipulator>
|
||||
#include <osgGA/GUIEventHandler>
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
|
||||
#include <osgUtil/SceneView>
|
||||
|
||||
@@ -104,6 +105,14 @@ class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
|
||||
typedef std::vector<osg::ref_ptr<osgGA::CameraManipulator> > CameraManipList;
|
||||
typedef std::list<osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlerList;
|
||||
|
||||
|
||||
void setRecordingAnimationPath(bool on) { _recordingAnimationPath = on; }
|
||||
bool getRecordingAnimationPath() const { return _recordingAnimationPath; }
|
||||
|
||||
void setAnimationPath(osg::AnimationPath* path) { _animationPath = path; }
|
||||
osg::AnimationPath* getAnimationPath() { return _animationPath.get(); }
|
||||
const osg::AnimationPath* getAnimationPath() const { return _animationPath.get(); }
|
||||
|
||||
protected:
|
||||
|
||||
virtual void clear();
|
||||
@@ -177,6 +186,9 @@ class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
|
||||
osg::ref_ptr<osg::FrameStamp> _frameStamp;
|
||||
osg::ref_ptr<osg::DisplaySettings> _displaySettings;
|
||||
|
||||
bool _recordingAnimationPath;
|
||||
osg::ref_ptr<osg::AnimationPath> _animationPath;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user