Changed the KeySwichCameraManipulator::setNode() so it set all camera's
attached to it.
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@@ -839,7 +839,7 @@ bool ViewerEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActio
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// have already been recording so switch of recording.
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viewer->setRecordingAnimationPath(false);
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osg::notify(osg::NOTICE) << "Finished recording camera animation, press 'Z' to reply."<< std::endl;
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osg::notify(osg::NOTICE) << "To finished recording camera animation, press 'Z' to reply."<< std::endl;
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if (viewer->getAnimationPath())
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{
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