From 5fe9da12c9229e60210a982b7388d889cccbdff1 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Sat, 8 Dec 2007 15:27:29 +0000 Subject: [PATCH] From Neil Hughes, "Please find attached a replacement for the 3DS pluggin's ReaderWriter3DS.cpp file. This contains a minor fix (one line added) to ensure that the OSG Material structure is given the name of the material definition within a loaded 3DS file. " --- src/osgPlugins/3ds/ReaderWriter3DS.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osgPlugins/3ds/ReaderWriter3DS.cpp b/src/osgPlugins/3ds/ReaderWriter3DS.cpp index e2f9eeb89..5851e826e 100644 --- a/src/osgPlugins/3ds/ReaderWriter3DS.cpp +++ b/src/osgPlugins/3ds/ReaderWriter3DS.cpp @@ -761,7 +761,7 @@ osg::StateSet* ReaderWriter3DS::ReaderObject::createStateSet(Lib3dsMaterial *mat specular *= mat->shin_strength; float shininess = mat->shininess; - + material->setName(mat->name); material->setAmbient(osg::Material::FRONT_AND_BACK,ambient); material->setDiffuse(osg::Material::FRONT_AND_BACK,diffuse); material->setSpecular(osg::Material::FRONT_AND_BACK,specular);