diff --git a/examples/osgviewerFOX/FOX_OSG_MDIView.cpp b/examples/osgviewerFOX/FOX_OSG_MDIView.cpp index 5eeec1d22..7cb5ef471 100644 --- a/examples/osgviewerFOX/FOX_OSG_MDIView.cpp +++ b/examples/osgviewerFOX/FOX_OSG_MDIView.cpp @@ -9,64 +9,65 @@ // Map FXDEFMAP(FOX_OSG_MDIView) FOX_OSG_MDIView_Map[] = { - //________Message_Type_________ ___ID___ ________Message_Handler________ - FXMAPFUNC(SEL_CHORE, FOX_OSG_MDIView::ID_CHORE, FOX_OSG_MDIView::OnIdle) + //________Message_Type_________ ___ID___ ________Message_Handler________ + FXMAPFUNC(SEL_CHORE, FOX_OSG_MDIView::ID_CHORE, FOX_OSG_MDIView::OnIdle) }; FXIMPLEMENT(FOX_OSG_MDIView, FXMDIChild, FOX_OSG_MDIView_Map, ARRAYNUMBER(FOX_OSG_MDIView_Map)) FOX_OSG_MDIView::FOX_OSG_MDIView(FXMDIClient *p, const FXString &name, - FXIcon *ic, FXPopup *pup, FXuint opt, - FXint x, FXint y, FXint w, FXint h) - : FXMDIChild(p, name, ic, pup, opt, x, y, w, h) + FXIcon *ic, FXPopup *pup, FXuint opt, + FXint x, FXint y, FXint w, FXint h) + : FXMDIChild(p, name, ic, pup, opt, x, y, w, h) { - // A visual to drag OpenGL in double-buffered mode; note the glvisual is - // shared between all windows which need the same depths and numbers of buffers - // Thus, while the first visual may take some time to initialize, each subsequent - // window can be created very quickly; we need to determine grpaphics hardware - // characteristics only once. - FXGLVisual* glVisual=new FXGLVisual(getApp(),VISUAL_DOUBLEBUFFER|VISUAL_STEREO); + // A visual to drag OpenGL in double-buffered mode; note the glvisual is + // shared between all windows which need the same depths and numbers of buffers + // Thus, while the first visual may take some time to initialize, each subsequent + // window can be created very quickly; we need to determine grpaphics hardware + // characteristics only once. + FXGLVisual* glVisual=new FXGLVisual(getApp(),VISUAL_DOUBLEBUFFER|VISUAL_STEREO); - m_gwFox = new GraphicsWindowFOX(this, glVisual, NULL, 0, LAYOUT_FILL_X|LAYOUT_FILL_Y, x, y, w, h ); + m_gwFox = new GraphicsWindowFOX(this, glVisual, NULL, 0, LAYOUT_FILL_X|LAYOUT_FILL_Y, x, y, w, h ); - osgViewer::Viewer *viewer = new osgViewer::Viewer; - viewer->getCamera()->setGraphicsContext(m_gwFox); - viewer->getCamera()->setViewport(0,0,w,h); - viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded); + osgViewer::Viewer *viewer = new osgViewer::Viewer; + viewer->getCamera()->setGraphicsContext(m_gwFox); + viewer->getCamera()->setViewport(0,0,w,h); + viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded); - // load the scene. - osg::ref_ptr loadedModel = osgDB::readNodeFile("cow.osg"); - if (!loadedModel) - { - return ; - } + // load the scene. + osg::ref_ptr loadedModel = osgDB::readNodeFile("cow.osg"); + if (!loadedModel) + { + return ; + } - // add the stats handler + // add the stats handler viewer->addEventHandler(new osgViewer::StatsHandler); - viewer->setSceneData(loadedModel.get()); + viewer->setSceneData(loadedModel.get()); - viewer->setCameraManipulator(new osgGA::TrackballManipulator); + viewer->setCameraManipulator(new osgGA::TrackballManipulator); - SetViewer(viewer); + SetViewer(viewer); - getApp()->addChore(this,ID_CHORE); + getApp()->addChore(this,ID_CHORE); } FOX_OSG_MDIView::~FOX_OSG_MDIView() { + getApp()->removeChore(this,ID_CHORE); } long FOX_OSG_MDIView::OnIdle(FXObject *sender, FXSelector sel, void* ptr) { - m_osgViewer->frame(); - getApp()->addChore(this, ID_CHORE); - return 1; + m_osgViewer->frame(); + getApp()->addChore(this, ID_CHORE); + return 1; } void FOX_OSG_MDIView::SetViewer(osgViewer::Viewer* viewer) { - m_osgViewer = viewer; + m_osgViewer = viewer; } diff --git a/examples/osgviewerWX/osgviewerWX.cpp b/examples/osgviewerWX/osgviewerWX.cpp index 42d83fd1d..f0efda8db 100644 --- a/examples/osgviewerWX/osgviewerWX.cpp +++ b/examples/osgviewerWX/osgviewerWX.cpp @@ -27,28 +27,28 @@ bool wxOsgApp::OnInit() // create osg canvas // - initialize - + int width = 800; int height = 600; GraphicsWindowWX* gw = new GraphicsWindowWX(frame, wxID_ANY, wxDefaultPosition, wxSize(width, height), wxSUNKEN_BORDER); - - + + osgViewer::Viewer *viewer = new osgViewer::Viewer; viewer->getCamera()->setGraphicsContext(gw); viewer->getCamera()->setViewport(0,0,width,height); viewer->addEventHandler(new osgViewer::StatsHandler); viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded); - + // load the scene. osg::ref_ptr loadedModel = osgDB::readNodeFile("cow.osg"); if (!loadedModel) { return false; } - + viewer->setSceneData(loadedModel.get()); viewer->setCameraManipulator(new osgGA::TrackballManipulator); @@ -81,7 +81,7 @@ void MainFrame::SetViewer(osgViewer::Viewer *viewer) void MainFrame::OnIdle(wxIdleEvent &event) { _viewer->frame(); - + event.RequestMore(); } @@ -100,7 +100,7 @@ GraphicsWindowWX::GraphicsWindowWX(wxWindow *parent, wxWindowID id, { // default cursor to standard _oldCursor = *wxSTANDARD_CURSOR; - + _traits = new GraphicsContext::Traits; _traits->x = pos.x; _traits->y = pos.y; @@ -108,7 +108,7 @@ GraphicsWindowWX::GraphicsWindowWX(wxWindow *parent, wxWindowID id, _traits->height = size.y; init(); - + } void GraphicsWindowWX::init() @@ -121,7 +121,7 @@ void GraphicsWindowWX::init() if (_traits.valid() && _traits->sharedContext) { getState()->setContextID( _traits->sharedContext->getState()->getContextID() ); - incrementContextIDUsageCount( getState()->getContextID() ); + incrementContextIDUsageCount( getState()->getContextID() ); } else { @@ -148,7 +148,7 @@ void GraphicsWindowWX::OnSize(wxSizeEvent& event) // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...) int width, height; GetClientSize(&width, &height); - + // update the window dimensions, in case the window has been resized. getEventQueue()->windowResize(0, 0, width, height); resized(0,0,width,height); @@ -161,12 +161,12 @@ void GraphicsWindowWX::OnEraseBackground(wxEraseEvent& WXUNUSED(event)) void GraphicsWindowWX::OnKeyDown(wxKeyEvent &event) { -#if 1 +#if wxUSE_UNICODE int key = event.GetUnicodeKey(); #else int key = event.GetKeyCode(); #endif - getEventQueue()->keyPress(key); + getEventQueue()->keyPress(key); // propagate event event.Skip(); @@ -174,12 +174,12 @@ void GraphicsWindowWX::OnKeyDown(wxKeyEvent &event) void GraphicsWindowWX::OnKeyUp(wxKeyEvent &event) { -#if 1 +#if wxUSE_UNICODE int key = event.GetUnicodeKey(); #else int key = event.GetKeyCode(); #endif - getEventQueue()->keyRelease(key); + getEventQueue()->keyRelease(key); // propagate event event.Skip();