From 60af3fd6fc70687abba870b811fed969de2ec97e Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Fri, 7 Nov 2008 17:23:55 +0000 Subject: [PATCH] Fixed typo --- include/osgViewer/Renderer | 10 +++++----- src/osgViewer/Renderer.cpp | 10 +++++----- 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/include/osgViewer/Renderer b/include/osgViewer/Renderer index 23e9bae21..e624df354 100644 --- a/include/osgViewer/Renderer +++ b/include/osgViewer/Renderer @@ -149,15 +149,15 @@ class OSGVIEWER_EXPORT Renderer : public osg::GraphicsOperation, public OpenGLQu osg::ref_ptr _flushOperation; - struct OSGVIEWER_EXPORT TheadSafeQueue + struct OSGVIEWER_EXPORT ThreadSafeQueue { OpenThreads::Mutex _mutex; OpenThreads::Block _block; typedef std::list SceneViewList; SceneViewList _queue; - TheadSafeQueue(); - ~TheadSafeQueue(); + ThreadSafeQueue(); + ~ThreadSafeQueue(); void release() { @@ -170,8 +170,8 @@ class OSGVIEWER_EXPORT Renderer : public osg::GraphicsOperation, public OpenGLQu }; - TheadSafeQueue _availableQueue; - TheadSafeQueue _drawQueue; + ThreadSafeQueue _availableQueue; + ThreadSafeQueue _drawQueue; }; diff --git a/src/osgViewer/Renderer.cpp b/src/osgViewer/Renderer.cpp index 758733ed2..0d491ac30 100644 --- a/src/osgViewer/Renderer.cpp +++ b/src/osgViewer/Renderer.cpp @@ -120,18 +120,18 @@ void OpenGLQuerySupport::initialize(osg::State* state) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // -// TheadSafeQueue +// ThreadSafeQueue -Renderer::TheadSafeQueue::TheadSafeQueue() +Renderer::ThreadSafeQueue::ThreadSafeQueue() { _block.set(false); } -Renderer::TheadSafeQueue::~TheadSafeQueue() +Renderer::ThreadSafeQueue::~ThreadSafeQueue() { } -osgUtil::SceneView* Renderer::TheadSafeQueue::takeFront() +osgUtil::SceneView* Renderer::ThreadSafeQueue::takeFront() { if (_queue.empty()) _block.block(); @@ -146,7 +146,7 @@ osgUtil::SceneView* Renderer::TheadSafeQueue::takeFront() return front; } -void Renderer::TheadSafeQueue::add(osgUtil::SceneView* sv) +void Renderer::ThreadSafeQueue::add(osgUtil::SceneView* sv) { OpenThreads::ScopedLock lock(_mutex); _queue.push_back(sv);