Changed StateSet::ParentList from vector<Object*> to vector<Node*> to reflect that Drawable is now a Node.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14420 16af8721-9629-0410-8352-f15c8da7e697
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@@ -273,7 +273,7 @@ void StateSet::computeDataVariance()
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}
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void StateSet::addParent(osg::Object* object)
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void StateSet::addParent(osg::Node* object)
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{
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// OSG_DEBUG_FP<<"Adding parent"<<std::endl;
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OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
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@@ -281,7 +281,7 @@ void StateSet::addParent(osg::Object* object)
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_parents.push_back(object);
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}
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void StateSet::removeParent(osg::Object* object)
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void StateSet::removeParent(osg::Node* object)
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{
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OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
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