From Paul Martz, completion of .ive and .osg support for OcclusionQueryNode
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@@ -71,6 +71,7 @@
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#include "Transform.h"
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#include "Switch.h"
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#include "OccluderNode.h"
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#include "OcclusionQueryNode.h"
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#include "Impostor.h"
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#include "CoordinateSystemNode.h"
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#include "Uniform.h"
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@@ -1418,6 +1419,10 @@ osg::Node* DataInputStream::readNode()
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node = new osg::OccluderNode();
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((ive::OccluderNode*)(node))->read(this);
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}
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else if(nodeTypeID== IVEOCCLUSIONQUERYNODE){
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node = new osg::OcclusionQueryNode();
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((ive::OcclusionQueryNode*)(node))->read(this);
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}
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else if(nodeTypeID== IVEVISIBILITYGROUP){
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node = new osgSim::VisibilityGroup();
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((ive::VisibilityGroup*)(node))->read(this);
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