Updated wrappers

This commit is contained in:
Robert Osfield
2007-03-05 17:46:50 +00:00
parent 579700bedf
commit 62ac5301c9
26 changed files with 66 additions and 66 deletions

View File

@@ -624,23 +624,23 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
"This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.");
I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x,
Properties::VIRTUAL,
__bool__supports__C5_AttributeFunctor_R1,
"Return true, osg::Geometry does support accept(AttributeFunctor&). ",
__bool__supports__C5_Drawable_AttributeFunctor_R1,
"Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&). ",
"");
I_Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, af,
Properties::VIRTUAL,
__void__accept__AttributeFunctor_R1,
"Accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has. ",
__void__accept__Drawable_AttributeFunctor_R1,
"Accept an Drawable::AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has. ",
"");
I_Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x,
Properties::VIRTUAL,
__bool__supports__C5_ConstAttributeFunctor_R1,
"Return true, osg::Geometry does support accept(ConstAttributeFunctor&). ",
__bool__supports__C5_Drawable_ConstAttributeFunctor_R1,
"Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&). ",
"");
I_Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, af,
Properties::VIRTUAL,
__void__accept__ConstAttributeFunctor_R1,
"Accept a ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has. ",
__void__accept__Drawable_ConstAttributeFunctor_R1,
"Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has. ",
"");
I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x,
Properties::VIRTUAL,