Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
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@@ -310,6 +310,19 @@ class OSG_EXPORT DisplaySettings : public osg::Referenced
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VertexBufferHint getVertexBufferHint() const { return _vertexBufferHint; }
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enum ShaderHint
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{
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SHADER_NONE,
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SHADER_GL2,
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SHADER_GLES2,
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SHADER_GL3,
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SHADER_GLES3
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};
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void setShaderHint(ShaderHint hint) { _shaderHint = hint; }
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ShaderHint getShaderHint() const { return _shaderHint; }
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void setKeystoneHint(bool enabled) { _keystoneHint = enabled; }
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bool getKeystoneHint() const { return _keystoneHint; }
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@@ -323,7 +336,8 @@ class OSG_EXPORT DisplaySettings : public osg::Referenced
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Objects& getKeystones() { return _keystones; }
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const Objects& getKeystones() const { return _keystones; }
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enum OSXMenubarBehavior {
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enum OSXMenubarBehavior
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{
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MENUBAR_AUTO_HIDE,
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MENUBAR_FORCE_HIDE,
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MENUBAR_FORCE_SHOW
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@@ -400,6 +414,7 @@ class OSG_EXPORT DisplaySettings : public osg::Referenced
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unsigned int _syncSwapBuffers;
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VertexBufferHint _vertexBufferHint;
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ShaderHint _shaderHint;
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bool _keystoneHint;
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FileNames _keystoneFileNames;
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