From Marius Heise, "here is a patch that implements Win32 HW-synced swapping using wglJoinSwapGroupNV, wglBindSwapBarrierNV and the existing traits. It was tested with multiple ATI FirePro S400 cards.
I also fixed the vsync implementation introduced with rev.11357 that was crashing with the Windows Error #170. So I removed your temporary /* */ around the vsync condition..."
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@@ -178,6 +178,9 @@ GraphicsContext::Traits::Traits(DisplaySettings* ds):
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face(0),
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mipMapGeneration(false),
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vsync(true),
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swapGroupEnabled(false),
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swapGroup(0),
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swapBarrier(0),
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useMultiThreadedOpenGLEngine(false),
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useCursor(true),
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glContextVersion("1.0"),
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