Changed the FrameBufferObject::setAttachment() methods so it now use osg::Camera::BufferComponent

to enable it to distinguish between MRT and non MRT paths
This commit is contained in:
Robert Osfield
2008-04-18 13:25:14 +00:00
parent f09d583f44
commit 648199cb2b
3 changed files with 71 additions and 38 deletions

View File

@@ -295,8 +295,10 @@ namespace osg
class OSG_EXPORT FrameBufferObject: public StateAttribute
{
public:
typedef std::map<GLenum, FrameBufferAttachment> AttachmentMap;
typedef std::map<Camera::BufferComponent, FrameBufferAttachment> AttachmentMap;
typedef std::vector<GLenum> MultipleRenderingTargets;
typedef Camera::BufferComponent BufferComponent;
FrameBufferObject();
FrameBufferObject(const FrameBufferObject& copy, const CopyOp& copyop = CopyOp::SHALLOW_COPY);
@@ -304,10 +306,19 @@ namespace osg
META_StateAttribute(osg, FrameBufferObject, (StateAttribute::Type)0x101010/*FrameBufferObject*/);
inline const AttachmentMap& getAttachmentMap() const;
inline bool hasAttachment(GLenum attachment_point) const;
void setAttachment(GLenum attachment_point, const FrameBufferAttachment &attachment);
inline const FrameBufferAttachment& getAttachment(GLenum attachment_point) const;
inline bool hasAttachment(GLenum attachment_point) const;
void setAttachment(BufferComponent attachment_point, const FrameBufferAttachment &attachment);
inline const FrameBufferAttachment& getAttachment(BufferComponent attachment_point) const;
inline bool hasAttachment(BufferComponent attachment_point) const;
GLenum convertBufferComponentToGLenum(BufferComponent attachment_point) const;
BufferComponent convertGLenumToBufferComponent(GLenum attachment_point) const;
inline bool hasMultipleRenderingTargets() const { return !_drawBuffers.empty(); }
inline const MultipleRenderingTargets& getMultipleRenderingTargets() const { return _drawBuffers; }
@@ -333,6 +344,8 @@ namespace osg
virtual ~FrameBufferObject();
FrameBufferObject& operator = (const FrameBufferObject&) { return *this; }
void updateDrawBuffers();
inline void dirtyAll();
private:
@@ -355,11 +368,21 @@ namespace osg
}
inline bool FrameBufferObject::hasAttachment(GLenum attachment_point) const
{
return hasAttachment(convertGLenumToBufferComponent(attachment_point));
}
inline bool FrameBufferObject::hasAttachment(FrameBufferObject::BufferComponent attachment_point) const
{
return _attachments.find(attachment_point) != _attachments.end();
}
inline const FrameBufferAttachment &FrameBufferObject::getAttachment(GLenum attachment_point) const
{
return getAttachment(convertGLenumToBufferComponent(attachment_point));
}
inline const FrameBufferAttachment &FrameBufferObject::getAttachment(FrameBufferObject::BufferComponent attachment_point) const
{
return _attachments.find(attachment_point)->second;
}