Moved GraphicsCostEstimator ref pointer into osg::State
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@@ -29,6 +29,7 @@
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#include <osg/Viewport>
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#include <osg/GLBeginEndAdapter>
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#include <osg/ArrayDispatchers>
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#include <osg/GraphicsCostEstimator>
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#include <iosfwd>
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#include <vector>
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@@ -1381,12 +1382,24 @@ class OSG_EXPORT State : public Referenced, public Observer
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virtual void objectDeleted(void* object);
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/** get the GL adapter object used to map OpenGL 1.0 glBegin/glEnd usage to vertex arrays.*/
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/** Get the GL adapter object used to map OpenGL 1.0 glBegin/glEnd usage to vertex arrays.*/
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inline GLBeginEndAdapter& getGLBeginEndAdapter() { return _glBeginEndAdapter; }
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/** get the helper class for dispatching osg::Arrays as OpenGL attribute data.*/
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/** Get the helper class for dispatching osg::Arrays as OpenGL attribute data.*/
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inline ArrayDispatchers& getArrayDispatchers() { return _arrayDispatchers; }
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/** Set the helper class that provides applications with estimate on how much different graphics operations will cost.*/
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inline void setGraphicsCostEstimator(GraphicsCostEstimator* gce) { _graphicsCostEstimator = gce; }
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/** Get the helper class that provides applications with estimate on how much different graphics operations will cost.*/
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inline GraphicsCostEstimator* getGraphicsCostEstimator() { return _graphicsCostEstimator.get(); }
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/** Get the cont helper class that provides applications with estimate on how much different graphics operations will cost.*/
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inline const GraphicsCostEstimator* getGraphicsCostEstimator() const { return _graphicsCostEstimator.get(); }
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/** Support for synchronizing the system time and the timestamp
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* counter available with ARB_timer_query. Note that State
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* doesn't update these values itself.
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@@ -1822,6 +1835,9 @@ class OSG_EXPORT State : public Referenced, public Observer
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GLBeginEndAdapter _glBeginEndAdapter;
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ArrayDispatchers _arrayDispatchers;
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osg::ref_ptr<GraphicsCostEstimator> _graphicsCostEstimator;
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Timer_t _startTick;
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Timer_t _gpuTick;
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GLuint64EXT _gpuTimestamp;
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@@ -15,7 +15,6 @@
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#define OSGUTIL_INCREMENTALCOMPILEOPERATOR
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#include <osgUtil/GLObjectsVisitor>
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#include <osg/GraphicsCostEstimator>
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#include <osg/Geometry>
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namespace osgUtil {
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@@ -120,10 +119,6 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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osg::Geometry* getForceTextureDownloadGeometry() { return _forceTextureDownloadGeometry.get(); }
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const osg::Geometry* getForceTextureDownloadGeometry() const { return _forceTextureDownloadGeometry.get(); }
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osg::GraphicsCostEstimator* getGraphicsCostEstimator() { return _graphicsCostEstimator.get(); }
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const osg::GraphicsCostEstimator* getGraphicsCostEstimator() const { return _graphicsCostEstimator.get(); }
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typedef std::vector<osg::GraphicsContext*> Contexts;
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void assignContexts(Contexts& contexts);
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void removeContexts(Contexts& contexts);
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@@ -148,7 +143,6 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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double availableTime() { return allocatedTime - timer.elapsedTime(); }
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IncrementalCompileOperation* incrementalCompileOperation;
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osg::GraphicsCostEstimator* graphicsCostEstimator;
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unsigned int maxNumObjectsToCompile;
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osg::ElapsedTime timer;
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double allocatedTime;
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@@ -280,7 +274,6 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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double _conservativeTimeRatio;
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osg::ref_ptr<osg::Geometry> _forceTextureDownloadGeometry;
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osg::ref_ptr<osg::GraphicsCostEstimator> _graphicsCostEstimator;
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OpenThreads::Mutex _toCompileMutex;
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CompileSets _toCompile;
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