Added Camera::s/getClearAccum, s/getClearStencil and s/getClearDepth.
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@@ -113,6 +113,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Object, public osg::CullSettings
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/** Set the color used in glClearColor().
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Defaults to an off blue color.*/
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void setClearColor(const osg::Vec4& color) { _camera->setClearColor(color); }
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/** Get the color used in glClearColor.*/
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const osg::Vec4& getClearColor() const { return _camera->getClearColor(); }
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