From Cedric Pinson, fix constructors for cloning osgAnimation objects
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@@ -31,7 +31,7 @@ namespace osgAnimation
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META_Object(osgAnimation, Animation)
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Animation() : _duration(0), _weight(0), _startTime(0), _playmode(LOOP) {}
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Animation(const osgAnimation::Animation& anim, const osg::CopyOp&);
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Animation(const osgAnimation::Animation&, const osg::CopyOp&);
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enum PlayMode
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{
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