From Cedric Pinson, fix constructors for cloning osgAnimation objects

This commit is contained in:
Cedric Pinson
2009-06-22 14:24:59 +00:00
parent c0c47b2eca
commit 658d96aa64
10 changed files with 50 additions and 21 deletions

View File

@@ -31,7 +31,7 @@ namespace osgAnimation
{
META_Object(osgAnimation, UpdateSkeleton);
UpdateSkeleton() {}
UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY) : osg::NodeCallback(us, copyop) {}
UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY) : osg::Object(us, copyop), osg::NodeCallback(us, copyop) {}
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
};