From Cedric Pinson, fix constructors for cloning osgAnimation objects

This commit is contained in:
Cedric Pinson
2009-06-22 14:24:59 +00:00
parent c0c47b2eca
commit 658d96aa64
10 changed files with 50 additions and 21 deletions

View File

@@ -17,6 +17,12 @@ using namespace osgAnimation;
Channel::Channel() { _weight=1; }
Channel::~Channel() {}
Channel::Channel(const Channel& channel) : osg::Referenced(channel),
_targetName(channel._targetName),
_name(channel._name),
_weight(channel._weight)
{
}
const std::string& Channel::getName() const { return _name; }
void Channel::setName (const std::string& name) { _name = name; }