From Peter Hrenka, "Due to popular demand I would like to submit this
enhanced version of PolytopeIntersector. New features of PolytopeIntersector : * Dimension mask: The user may specify the dimensions of the primitives to be tested. Checking polytope-triangle and polytope-quad intersections is rather slow so this can be turned off. * Reference plane: The resulting intersections are sorted by the distance to this plane. New memebers of PolytopeIntersector::Intersection : * distance: Distance of localIntersectionPoint to the reference plane * maxDistance: Maximum distance of all intersectionPoints to the reference plane. * intersectionPoints: The points intersecting the planes of the polytope or points completely inside the polytope. * localIntersectionPoint: arithmetic mean of all intersection points * primitiveIndex: Index of the primitive that intersected I added some more output to the example osgkeyboardmouse."
This commit is contained in:
@@ -24,14 +24,21 @@ namespace osgUtil
|
||||
class OSGUTIL_EXPORT PolytopeIntersector : public Intersector
|
||||
{
|
||||
public:
|
||||
|
||||
/** Construct a PolytopeIntersector using speified polytope in MODEL coordinates.*/
|
||||
/// dimension enum to specify primitive types to check.
|
||||
enum {
|
||||
DimZero = (1<<0), ///< check for points
|
||||
DimOne = (1<<1), ///< check for lines
|
||||
DimTwo = (1<<2), ///< check for triangles, quad
|
||||
AllDims = (DimZero | DimOne | DimTwo)
|
||||
};
|
||||
|
||||
/** Construct a PolytopeIntersector using specified polytope in MODEL coordinates.*/
|
||||
PolytopeIntersector(const osg::Polytope& polytope);
|
||||
|
||||
/** Construct a PolytopeIntersector using speified polytope in specified coordinate frame.*/
|
||||
|
||||
/** Construct a PolytopeIntersector using specified polytope in specified coordinate frame.*/
|
||||
PolytopeIntersector(CoordinateFrame cf, const osg::Polytope& polytope);
|
||||
|
||||
/** Convinience constructor for supporting picking in WINDOW, or PROJECTION coorindates
|
||||
|
||||
/** Convenience constructor for supporting picking in WINDOW, or PROJECTION coordinates
|
||||
* In WINDOW coordinates (clip space cube) creates a five sided polytope box that has a front face at 0.0 and sides around box xMin, yMin, xMax, yMax.
|
||||
* In PROJECTION coordinates (clip space cube) creates a five sided polytope box that has a front face at -1 and sides around box xMin, yMin, xMax, yMax.
|
||||
* In VIEW and MODEL coordinates (clip space cube) creates a five sided polytope box that has a front face at 0.0 and sides around box xMin, yMin, xMax, yMax.*/
|
||||
@@ -40,16 +47,29 @@ class OSGUTIL_EXPORT PolytopeIntersector : public Intersector
|
||||
struct Intersection
|
||||
{
|
||||
Intersection() {}
|
||||
|
||||
|
||||
bool operator < (const Intersection& rhs) const
|
||||
{
|
||||
if (distance < rhs.distance) return true;
|
||||
if (rhs.distance < distance) return false;
|
||||
if (primitiveIndex < rhs.primitiveIndex) return true;
|
||||
if (rhs.primitiveIndex < primitiveIndex) return false;
|
||||
if (nodePath < rhs.nodePath) return true;
|
||||
if (rhs.nodePath < nodePath ) return false;
|
||||
return (drawable < rhs.drawable);
|
||||
}
|
||||
|
||||
enum { MaxNumIntesectionPoints=6 };
|
||||
|
||||
double distance; ///< distance from reference plane
|
||||
double maxDistance; ///< maximum distance of intersection points from reference plane
|
||||
osg::NodePath nodePath;
|
||||
osg::ref_ptr<osg::Drawable> drawable;
|
||||
osg::ref_ptr<osg::RefMatrix> matrix;
|
||||
osg::Vec3 localIntersectionPoint; ///< center of all intersection points
|
||||
unsigned int numIntersectionPoints;
|
||||
osg::Vec3 intersectionPoints[MaxNumIntesectionPoints];
|
||||
unsigned int primitiveIndex; ///< primitive index
|
||||
};
|
||||
|
||||
typedef std::set<Intersection> Intersections;
|
||||
@@ -60,6 +80,23 @@ class OSGUTIL_EXPORT PolytopeIntersector : public Intersector
|
||||
|
||||
inline Intersection getFirstIntersection() { Intersections& intersections = getIntersections(); return intersections.empty() ? Intersection() : *(intersections.begin()); }
|
||||
|
||||
inline unsigned int getDimensionMask() const { return _dimensionMask; }
|
||||
|
||||
/** set the dimension mask.
|
||||
* As polytope-triangle and polytope-quad intersections are expensive to compute
|
||||
* it is possible to turn them off by calling setDimensionMask( DimZero | DimOne )
|
||||
*/
|
||||
inline void setDimensionMask(unsigned int dimensionMask) { _dimensionMask = dimensionMask; }
|
||||
|
||||
inline const osg::Plane& getReferencePlane() const { return _referencePlane; }
|
||||
|
||||
/** set the plane used to sort the intersections.
|
||||
* The intersections are sorted by the distance of the localIntersectionPoint
|
||||
* and the reference plane. The default for the reference plane is the
|
||||
* last plane of the polytope.
|
||||
*/
|
||||
inline void setReferencePlane(const osg::Plane& plane) { _referencePlane = plane; }
|
||||
|
||||
public:
|
||||
|
||||
virtual Intersector* clone(osgUtil::IntersectionVisitor& iv);
|
||||
@@ -79,7 +116,10 @@ class OSGUTIL_EXPORT PolytopeIntersector : public Intersector
|
||||
PolytopeIntersector* _parent;
|
||||
|
||||
osg::Polytope _polytope;
|
||||
|
||||
|
||||
unsigned int _dimensionMask; ///< mask which dimensions should be checked
|
||||
osg::Plane _referencePlane; ///< plane to use for sorting intersections
|
||||
|
||||
Intersections _intersections;
|
||||
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user