Teaks to API to make it easier to generate wrappers automatically
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@@ -164,6 +164,8 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
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typedef std::map<double,ControlPoint> TimeControlPointMap;
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void setTimeControlPointMap(TimeControlPointMap& tcpm) { _timeControlPointMap=tcpm; }
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TimeControlPointMap& getTimeControlPointMap() { return _timeControlPointMap; }
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const TimeControlPointMap& getTimeControlPointMap() const { return _timeControlPointMap; }
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@@ -247,6 +249,7 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
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void reset();
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void setPause(bool pause);
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bool getPause() const { return _pause; }
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/** Get the animation time that is used to specify the position along
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* the AnimationPath. Animation time is computed from the formula:
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