diff --git a/doc/contents.html b/doc/contents.html index 7b70b02fa..17dc4634b 100644 --- a/doc/contents.html +++ b/doc/contents.html @@ -6,7 +6,7 @@ Contents of Distribution - + diff --git a/doc/data.html b/doc/data.html index d3df0182f..7c538347c 100644 --- a/doc/data.html +++ b/doc/data.html @@ -6,7 +6,7 @@ Data sources - +
diff --git a/doc/dependencies.html b/doc/dependencies.html index fe82dea81..32c34679b 100644 --- a/doc/dependencies.html +++ b/doc/dependencies.html @@ -6,7 +6,7 @@ Compilation dependencies - +
@@ -36,9 +36,9 @@

Scene graph dependencies

The OpenSceneGraph is composed of core scene graph libraries, plugins libraries -and demo programs. The core scene graph libraries (osg, osgDB, osgUtil) +and demo programs. The core scene graph libraries (osg, osgDB, osgUtil, osgText, osgParticle, osgSim) are only dependent upon OpenGL and Standard C++ so should compile straight -out of the box on most systems. To run the demos one will also need to +out of the box on most systems. To run the examples one will also need to compile osgProducer which adds the dependency of Producer, and if true type text is required then the freetype library will be required. The plugins which are used to read and write various file formats have their own sets of @@ -72,16 +72,16 @@ and dll.Core library dependencies
@@ -95,7 +95,17 @@ so will compile straight of the bag. Under Linux the majority of the dependencie below come as standard with distributions so you may not need to download them at all. Its best to try out a straight compile of the osg, if you get missing includes/libs errors then chase up the below. +
Index
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Index Introduction Contents Install Dependencies examples Data Viewer Stereo Plan Reference Guides
IndexIntroductionContentsInstallDependenciesexamplesDataViewerStereoPlanReference Guides

diff --git a/doc/examples.html b/doc/examples.html index 1969605ce..e2f398dea 100644 --- a/doc/examples.html +++ b/doc/examples.html @@ -6,7 +6,7 @@ examples - + diff --git a/doc/images/OpenSceneGraphBanner_Distribution.jpg b/doc/images/OpenSceneGraphBanner_Distribution.jpg index af1a555e4..2184c0b20 100644 Binary files a/doc/images/OpenSceneGraphBanner_Distribution.jpg and b/doc/images/OpenSceneGraphBanner_Distribution.jpg differ diff --git a/doc/index.html b/doc/index.html index 4f7a2bf73..24f88b488 100644 --- a/doc/index.html +++ b/doc/index.html @@ -6,7 +6,8 @@ OSG Documentation - + +
Index
diff --git a/doc/install.html b/doc/install.html index ab6cea84f..f37a3ca01 100644 --- a/doc/install.html +++ b/doc/install.html @@ -6,7 +6,7 @@ Installation instructions - +
Index
diff --git a/doc/introduction.html b/doc/introduction.html index 8746d7434..58240e9ec 100644 --- a/doc/introduction.html +++ b/doc/introduction.html @@ -6,7 +6,7 @@ Introduction to the OpenSceneGraph - +
Index
@@ -36,8 +36,8 @@

Introduction to the OpenSceneGraph

Welcome to OpenSceneGraph project! -

The OpenSceneGraph is an Open Source (LGPL), Cross Platform (Windows, -Linux, Mac OSX, FreeBSD, Irix, Solaris), Standard C++ and OpenGL based +

The OpenSceneGraph is an Open Source (OSGPL), Cross Platform (Windows, +Linux, Mac OSX, FreeBSD, Irix, Solaris and HP-UX), Standard C++ and OpenGL based graphics development library. Uses range from visual simulation, games, virtual reality, scientific visualization and graphics research. This page introduces what scene graphs are, why graphics developers use them, and @@ -147,10 +147,12 @@ an application and bring in user data with a very small amount of code. have minimal dependency on any specific platform, requiring little more than Standard C++ and OpenGL. This has allowed the scene graph to be rapidly ported to a wide range of platforms - originally developed on IRIX, then -ported to Linux, then to Windows, then FreeBSD, then Mac OSX and most recently -Solaris! Being completely windowing system independent makes it easy for -users to add their own window-specific libraries and applications on top. -In the distribution there is already the osgProducer library, and in the Bazaar +ported to Linux, then to Windows, then FreeBSD, Mac OSX, Solaris, HP-UX and +even a report of successful porting to PlayStation2! +

+The core scene graph library being completely windowing system independent makes +it easy for users to add their own window-specific libraries and applications on top. +In the distribution there is already the osgProducer library which integrates with OpenProducer, and in the Bazaar found at openscenegrph.org/download/ one can find examples of applications written on top of Qt, MFC, WxWindows and SDL. Users have also integrated it with Motif, and X. @@ -166,9 +168,9 @@ subsystems. Support for multiple graphic context and multi-threading is all available out of the box via osgProducer - all the examples in the distribution can run multi-pipe just by use a simple configuation file. -All the source to the OSG is published under the GNU Lesser General Public License -(LGPL) which allows both open source and closed source projects to use, -modify and distribute it freely as long its usage complies with the LGPL. +All the source to the OSG is published under the Open Scene Graph Public License +(a relaxed version on the LGPL) which allows both open source and closed source projects to use, +modify and distribute it freely as long its usage complies with the OSGPL. The project has been developed over the last four years, initiated by Don Burns, and then taken over by Robert Osfield who continues to lead the project today. There are many other contributors to the library, for a full list @@ -181,7 +183,7 @@ the quality of the source or support which once you get stuck in you grow to appreciate.

The project is currently in beta, which means the main core features are now in place, with a 1.0 release in second half of 2003. Despite the beta development status, -the project has already earned the reputation the leading open source scene +the project has already earned the reputation as the leading open source scene graph, and is establishing itself as a viable alternative to the commercial scene graphs. Numerous companies, university researchers and graphics enthusiasts have already adopted the OpenSceneGraph for their projects, all over the world. diff --git a/doc/osgviewer.html b/doc/osgviewer.html index 8352dc134..3a7eabbe5 100644 --- a/doc/osgviewer.html +++ b/doc/osgviewer.html @@ -7,7 +7,7 @@ - +

Index
diff --git a/doc/plan.html b/doc/plan.html index a05475c75..5184ff6dd 100644 --- a/doc/plan.html +++ b/doc/plan.html @@ -6,7 +6,7 @@ Plans for future developments - +
diff --git a/doc/stereo.html b/doc/stereo.html index d2535ce85..78d977bce 100644 --- a/doc/stereo.html +++ b/doc/stereo.html @@ -6,7 +6,7 @@ Native stereo support - +
Index
Index