Moved Stae::setUseVertexAttributeAliasing(bool) implementation to .cpp an added call to _globalVertexArrayState->assignAllDispatchers(); to ensure state is consistent
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@@ -252,7 +252,7 @@ class OSG_EXPORT State : public Referenced
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Polytope getViewFrustum() const;
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void setUseVertexAttributeAliasing(bool flag) { _useVertexAttributeAliasing = flag; }
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void setUseVertexAttributeAliasing(bool flag);
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bool getUseVertexAttributeAliasing() const { return _useVertexAttributeAliasing ; }
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typedef std::vector<VertexAttribAlias> VertexAttribAliasList;
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