From Alexander Sinditskiy, "reason of this changes described in http://forum.openscenegraph.org/viewtopic.php?t=7596

and another problem is:
example osgkeyboard is not work (keys not highlight) if user have 2 keyboard layout native and english and current user layout is native

I try to explain my changes

we need something that is identify key without modifier keys and layout  -> this is UnmodifedKey

I think osg must have its own UnmodifiedKeys table. Code must be run same on different platforms. This can de guaranteed by UnmodifiedKeys table.

Mikhail Izmestev helped me. He implemented VirtualKey changes in GraphicsWindowX11"
This commit is contained in:
Robert Osfield
2011-01-27 16:23:48 +00:00
parent 67e1d14991
commit 67ae23f2cf
9 changed files with 216 additions and 137 deletions

View File

@@ -42,14 +42,13 @@ public:
osg::Group* getScene() { return _scene.get(); }
void keyChange(int key,int value);
void keyChange(int key, int virtualKey, int value);
protected:
~KeyboardModel() {}
osg::Switch* addKey(osg::Vec3& pos, int key,const std::string& text,float width, float height);
osg::Switch* addKey(int key,osg::Switch* sw);
void createKeyboard();
@@ -61,12 +60,12 @@ protected:
};
void KeyboardModel::keyChange(int key,int value)
void KeyboardModel::keyChange(int key, int virtualKey, int value)
{
osg::notify(osg::INFO) << "key value change, code="<<std::hex << key << "\t value="<< value << std::dec << std::endl;
// toggle the keys graphical representation on or off via osg::Swithc
KeyModelMap::iterator itr = _keyModelMap.find(key);
KeyModelMap::iterator itr = _keyModelMap.find(virtualKey);
if (itr!=_keyModelMap.end())
{
itr->second->setSingleChildOn(value);
@@ -147,12 +146,6 @@ osg::Switch* KeyboardModel::addKey(osg::Vec3& pos, int key,const std::string& te
}
osg::Switch* KeyboardModel::addKey(int key,osg::Switch* sw)
{
_keyModelMap[key] = sw;
return sw;
}
void KeyboardModel::createKeyboard()
{
_scene = new osg::Group;
@@ -175,70 +168,70 @@ void KeyboardModel::createKeyboard()
pos.z() += 1.0f;
addKey(pos,osgGA::GUIEventAdapter::KEY_Shift_L,"Shift",2.0f,0.5f);
addKey(pos,'\\',"\\",1.0f,1.0f);
addKey('Z',addKey(pos,'z',"Z",1.0f,1.0f));
addKey('X',addKey(pos,'x',"X",1.0f,1.0f));
addKey('C',addKey(pos,'c',"C",1.0f,1.0f));
addKey('V',addKey(pos,'v',"V",1.0f,1.0f));
addKey('B',addKey(pos,'b',"B",1.0f,1.0f));
addKey('N',addKey(pos,'n',"N",1.0f,1.0f));
addKey('M',addKey(pos,'m',"M",1.0f,1.0f));
addKey('<',addKey(pos,',',",",1.0f,1.0f));
addKey('>',addKey(pos,'.',".",1.0f,1.0f));
addKey('?',addKey(pos,'/',"/",1.0f,1.0f));
addKey(pos,osgGA::GUIEventAdapter::KEY_Backslash,"\\",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Z,"Z",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_X,"X",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_C,"C",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_V,"V",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_B,"B",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_N,"N",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_M,"M",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Comma,",",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Period,".",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Slash,"/",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Shift_R,"Shift",2.0f,0.5f);
pos.x() = 0.0f;
pos.z() += 1.0f;
addKey(pos,osgGA::GUIEventAdapter::KEY_Caps_Lock,"Caps",2.0f,0.5f);
addKey('A',addKey(pos,'a',"A",1.0f,1.0f));
addKey('S',addKey(pos,'s',"S",1.0f,1.0f));
addKey('D',addKey(pos,'d',"D",1.0f,1.0f));
addKey('F',addKey(pos,'f',"F",1.0f,1.0f));
addKey('G',addKey(pos,'g',"G",1.0f,1.0f));
addKey('H',addKey(pos,'h',"H",1.0f,1.0f));
addKey('J',addKey(pos,'j',"J",1.0f,1.0f));
addKey('K',addKey(pos,'k',"K",1.0f,1.0f));
addKey('L',addKey(pos,'l',"L",1.0f,1.0f));
addKey(':',addKey(pos,';',";",1.0f,1.0f));
addKey('@',addKey(pos,'\'',"'",1.0f,1.0f));
addKey('~',addKey(pos,'#',"#",1.0f,1.0f));
addKey(pos,osgGA::GUIEventAdapter::KEY_A,"A",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_S,"S",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_D,"D",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_F,"F",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_G,"G",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_H,"H",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_J,"J",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_K,"K",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_L,"L",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Semicolon,";",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Quote,"'",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Hash,"#",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Return,"Return",4.0f,0.5f);
pos.x() = 0.0f;
pos.z() += 1.0f;
addKey(pos,osgGA::GUIEventAdapter::KEY_Tab,"Tab",2.0f,0.5f);
addKey('Q',addKey(pos,'q',"Q",1.0f,1.0f));
addKey('W',addKey(pos,'w',"W",1.0f,1.0f));
addKey('E',addKey(pos,'e',"E",1.0f,1.0f));
addKey('R',addKey(pos,'r',"R",1.0f,1.0f));
addKey('T',addKey(pos,'t',"T",1.0f,1.0f));
addKey('Y',addKey(pos,'y',"Y",1.0f,1.0f));
addKey('U',addKey(pos,'u',"U",1.0f,1.0f));
addKey('I',addKey(pos,'i',"I",1.0f,1.0f));
addKey('O',addKey(pos,'o',"O",1.0f,1.0f));
addKey('P',addKey(pos,'p',"P",1.0f,1.0f));
addKey('{',addKey(pos,'[',"[",1.0f,1.0f));
addKey('}',addKey(pos,']',"]",1.0f,1.0f));
addKey(pos,osgGA::GUIEventAdapter::KEY_Q,"Q",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_W,"W",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_E,"E",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_R,"R",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_T,"T",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Y,"Y",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_U,"U",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_I,"I",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_O,"O",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_P,"P",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Leftbracket,"[",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Rightbracket,"]",1.0f,1.0f);
pos.x() = 0.0f;
pos.z() += 1.0f;
addKey(pos,'`',"`",1.0f,1.0f);
addKey(pos,'1',"1",1.0f,1.0f);
addKey(pos,'2',"2",1.0f,1.0f);
addKey(pos,'3',"3",1.0f,1.0f);
addKey(pos,'4',"4",1.0f,1.0f);
addKey(pos,'5',"5",1.0f,1.0f);
addKey(pos,'6',"6",1.0f,1.0f);
addKey(pos,'7',"7",1.0f,1.0f);
addKey(pos,'8',"8",1.0f,1.0f);
addKey(pos,'9',"9",1.0f,1.0f);
addKey(pos,'0',"0",1.0f,1.0f);
addKey(pos,'-',"-",1.0f,1.0f);
addKey(pos,'=',"=",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Backquote,"`",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_1,"1",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_2,"2",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_3,"3",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_4,"4",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_5,"5",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_6,"6",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_7,"7",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_8,"8",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_9,"9",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_0,"0",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Minus,"-",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_Equals,"=",1.0f,1.0f);
addKey(pos,osgGA::GUIEventAdapter::KEY_BackSpace,"Backspace",3.0f,0.5f);
pos.x() = 0.0f;
@@ -405,12 +398,12 @@ public:
{
case(osgGA::GUIEventAdapter::KEYDOWN):
{
_keyboardModel->keyChange(ea.getKey(),1);
_keyboardModel->keyChange(ea.getKey(), ea.getUnmodifiedKey(),1);
return true;
}
case(osgGA::GUIEventAdapter::KEYUP):
{
_keyboardModel->keyChange(ea.getKey(),0);
_keyboardModel->keyChange(ea.getKey(), ea.getUnmodifiedKey(),0);
return true;
}