From Alexander Sinditskiy, "reason of this changes described in http://forum.openscenegraph.org/viewtopic.php?t=7596

and another problem is:
example osgkeyboard is not work (keys not highlight) if user have 2 keyboard layout native and english and current user layout is native

I try to explain my changes

we need something that is identify key without modifier keys and layout  -> this is UnmodifedKey

I think osg must have its own UnmodifiedKeys table. Code must be run same on different platforms. This can de guaranteed by UnmodifiedKeys table.

Mikhail Izmestev helped me. He implemented VirtualKey changes in GraphicsWindowX11"
This commit is contained in:
Robert Osfield
2011-01-27 16:23:48 +00:00
parent 67e1d14991
commit 67ae23f2cf
9 changed files with 216 additions and 137 deletions

View File

@@ -401,62 +401,62 @@ class Win32KeyboardMap
_keymap[VK_F10 ] = osgGA::GUIEventAdapter::KEY_F10;
_keymap[VK_F11 ] = osgGA::GUIEventAdapter::KEY_F11;
_keymap[VK_F12 ] = osgGA::GUIEventAdapter::KEY_F12;
_keymap[0xc0 ] = '`';
_keymap['0' ] = '0';
_keymap['1' ] = '1';
_keymap['2' ] = '2';
_keymap['3' ] = '3';
_keymap['4' ] = '4';
_keymap['5' ] = '5';
_keymap['6' ] = '6';
_keymap['7' ] = '7';
_keymap['8' ] = '8';
_keymap['9' ] = '9';
_keymap[0xbd ] = '-';
_keymap[0xbb ] = '=';
_keymap[0xc0 ] = osgGA::GUIEventAdapter::KEY_Backquote;
_keymap['0' ] = osgGA::GUIEventAdapter::KEY_0;
_keymap['1' ] = osgGA::GUIEventAdapter::KEY_1;
_keymap['2' ] = osgGA::GUIEventAdapter::KEY_2;
_keymap['3' ] = osgGA::GUIEventAdapter::KEY_3;
_keymap['4' ] = osgGA::GUIEventAdapter::KEY_4;
_keymap['5' ] = osgGA::GUIEventAdapter::KEY_5;
_keymap['6' ] = osgGA::GUIEventAdapter::KEY_6;
_keymap['7' ] = osgGA::GUIEventAdapter::KEY_7;
_keymap['8' ] = osgGA::GUIEventAdapter::KEY_8;
_keymap['9' ] = osgGA::GUIEventAdapter::KEY_9;
_keymap[0xbd ] = osgGA::GUIEventAdapter::KEY_Minus;
_keymap[0xbb ] = osgGA::GUIEventAdapter::KEY_Equals;
_keymap[VK_BACK ] = osgGA::GUIEventAdapter::KEY_BackSpace;
_keymap[VK_TAB ] = osgGA::GUIEventAdapter::KEY_Tab;
_keymap['A' ] = 'A';
_keymap['B' ] = 'B';
_keymap['C' ] = 'C';
_keymap['D' ] = 'D';
_keymap['E' ] = 'E';
_keymap['F' ] = 'F';
_keymap['G' ] = 'G';
_keymap['H' ] = 'H';
_keymap['I' ] = 'I';
_keymap['J' ] = 'J';
_keymap['K' ] = 'K';
_keymap['L' ] = 'L';
_keymap['M' ] = 'M';
_keymap['N' ] = 'N';
_keymap['O' ] = 'O';
_keymap['P' ] = 'P';
_keymap['Q' ] = 'Q';
_keymap['R' ] = 'R';
_keymap['S' ] = 'S';
_keymap['T' ] = 'T';
_keymap['U' ] = 'U';
_keymap['V' ] = 'V';
_keymap['W' ] = 'W';
_keymap['X' ] = 'X';
_keymap['Y' ] = 'Y';
_keymap['Z' ] = 'Z';
_keymap[0xdb ] = '[';
_keymap[0xdd ] = ']';
_keymap[0xdc ] = '\\';
_keymap['A' ] = osgGA::GUIEventAdapter::KEY_A;
_keymap['B' ] = osgGA::GUIEventAdapter::KEY_B;
_keymap['C' ] = osgGA::GUIEventAdapter::KEY_C;
_keymap['D' ] = osgGA::GUIEventAdapter::KEY_D;
_keymap['E' ] = osgGA::GUIEventAdapter::KEY_E;
_keymap['F' ] = osgGA::GUIEventAdapter::KEY_F;
_keymap['G' ] = osgGA::GUIEventAdapter::KEY_G;
_keymap['H' ] = osgGA::GUIEventAdapter::KEY_H;
_keymap['I' ] = osgGA::GUIEventAdapter::KEY_I;
_keymap['J' ] = osgGA::GUIEventAdapter::KEY_J;
_keymap['K' ] = osgGA::GUIEventAdapter::KEY_K;
_keymap['L' ] = osgGA::GUIEventAdapter::KEY_L;
_keymap['M' ] = osgGA::GUIEventAdapter::KEY_M;
_keymap['N' ] = osgGA::GUIEventAdapter::KEY_N;
_keymap['O' ] = osgGA::GUIEventAdapter::KEY_O;
_keymap['P' ] = osgGA::GUIEventAdapter::KEY_P;
_keymap['Q' ] = osgGA::GUIEventAdapter::KEY_Q;
_keymap['R' ] = osgGA::GUIEventAdapter::KEY_R;
_keymap['S' ] = osgGA::GUIEventAdapter::KEY_S;
_keymap['T' ] = osgGA::GUIEventAdapter::KEY_T;
_keymap['U' ] = osgGA::GUIEventAdapter::KEY_U;
_keymap['V' ] = osgGA::GUIEventAdapter::KEY_V;
_keymap['W' ] = osgGA::GUIEventAdapter::KEY_W;
_keymap['X' ] = osgGA::GUIEventAdapter::KEY_X;
_keymap['Y' ] = osgGA::GUIEventAdapter::KEY_Y;
_keymap['Z' ] = osgGA::GUIEventAdapter::KEY_Z;
_keymap[0xdb ] = osgGA::GUIEventAdapter::KEY_Leftbracket;
_keymap[0xdd ] = osgGA::GUIEventAdapter::KEY_Rightbracket;
_keymap[0xdc ] = osgGA::GUIEventAdapter::KEY_Backslash;
_keymap[VK_CAPITAL ] = osgGA::GUIEventAdapter::KEY_Caps_Lock;
_keymap[0xba ] = ';';
_keymap[0xde ] = '\'';
_keymap[0xba ] = osgGA::GUIEventAdapter::KEY_Semicolon;
_keymap[0xde ] = osgGA::GUIEventAdapter::KEY_Quote;
_keymap[VK_RETURN ] = osgGA::GUIEventAdapter::KEY_Return;
_keymap[VK_LSHIFT ] = osgGA::GUIEventAdapter::KEY_Shift_L;
_keymap[0xbc ] = ',';
_keymap[0xbe ] = '.';
_keymap[0xbf ] = '/';
_keymap[0xbc ] = osgGA::GUIEventAdapter::KEY_Comma;
_keymap[0xbe ] = osgGA::GUIEventAdapter::KEY_Period;
_keymap[0xbf ] = osgGA::GUIEventAdapter::KEY_Slash;
_keymap[VK_RSHIFT ] = osgGA::GUIEventAdapter::KEY_Shift_R;
_keymap[VK_LCONTROL ] = osgGA::GUIEventAdapter::KEY_Control_L;
_keymap[VK_LWIN ] = osgGA::GUIEventAdapter::KEY_Super_L;
_keymap[VK_SPACE ] = ' ';
_keymap[VK_SPACE ] = osgGA::GUIEventAdapter::KEY_Space;
_keymap[VK_LMENU ] = osgGA::GUIEventAdapter::KEY_Alt_L;
_keymap[VK_RMENU ] = osgGA::GUIEventAdapter::KEY_Alt_R;
_keymap[VK_RWIN ] = osgGA::GUIEventAdapter::KEY_Super_R;
@@ -2237,7 +2237,7 @@ void GraphicsWindowWin32::setSyncToVBlank( bool on )
#endif
}
void GraphicsWindowWin32::adaptKey( WPARAM wParam, LPARAM lParam, int& keySymbol, unsigned int& modifierMask )
void GraphicsWindowWin32::adaptKey( WPARAM wParam, LPARAM lParam, int& keySymbol, unsigned int& modifierMask, int& unmodifiedKeySymbol)
{
modifierMask = 0;
@@ -2303,7 +2303,10 @@ void GraphicsWindowWin32::adaptKey( WPARAM wParam, LPARAM lParam, int& keySymbol
{
keySymbol = osgGA::GUIEventAdapter::KEY_KP_Enter;
}
else if ((keySymbol & 0xff00)==0)
unmodifiedKeySymbol = keySymbol;
if ((keySymbol & 0xff00)==0)
{
char asciiKey[2];
int numChars = ::ToAscii(wParam, (lParam>>16)&0xff, keyState, reinterpret_cast<WORD*>(asciiKey), 0);
@@ -2479,11 +2482,12 @@ LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND hwnd, UINT uMsg, W
{
int keySymbol = 0;
int unmodifiedKeySymbol = 0;
unsigned int modifierMask = 0;
adaptKey(wParam, lParam, keySymbol, modifierMask);
_keyMap[keySymbol] = true;
adaptKey(wParam, lParam, keySymbol, modifierMask, unmodifiedKeySymbol);
_keyMap[std::make_pair(keySymbol,unmodifiedKeySymbol)] = true;
//getEventQueue()->getCurrentEventState()->setModKeyMask(modifierMask);
getEventQueue()->keyPress(keySymbol, eventTime);
getEventQueue()->keyPress(keySymbol, eventTime, unmodifiedKeySymbol);
}
break;
@@ -2494,11 +2498,12 @@ LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND hwnd, UINT uMsg, W
{
int keySymbol = 0;
int unmodifiedKeySymbol = 0;
unsigned int modifierMask = 0;
adaptKey(wParam, lParam, keySymbol, modifierMask);
_keyMap[keySymbol] = false;
adaptKey(wParam, lParam, keySymbol, modifierMask, unmodifiedKeySymbol);
_keyMap[std::make_pair(keySymbol, unmodifiedKeySymbol)] = false;
//getEventQueue()->getCurrentEventState()->setModKeyMask(modifierMask);
getEventQueue()->keyRelease(keySymbol, eventTime);
getEventQueue()->keyRelease(keySymbol, eventTime, unmodifiedKeySymbol);
}
break;
@@ -2538,12 +2543,12 @@ LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND hwnd, UINT uMsg, W
///////////////////
// Release all keys that were pressed when the window lost focus.
for (std::map<int, bool>::iterator key = _keyMap.begin();
for (std::map<std::pair<int, int>, bool>::iterator key = _keyMap.begin();
key != _keyMap.end(); ++key)
{
if (key->second)
{
getEventQueue()->keyRelease(key->first);
getEventQueue()->keyRelease(key->first.first, key->first.second);
key->second = false;
}
}