From Jean-Sebastien Guay, "osgWidget::WindowManager did nothing in its keyUp event, and in particular didn't call any callbacks. Since I wanted to have callbacks on keyUp, I copied what it does on keyDown, which works for me. I could have just used keyDown and saved myself the trouble, but you know me... :-)

osgWidget::Input:

[Functional changes]
- Previously, the field would be filled with spaces up to its max length, and typing would just replace the spaces. Also, there was a _textLength variable that kept track of the real length of text in the field, since the osgText::Text's length just reflected the length of spaces+text entered. This was not great, as you could still select the spaces with the mouse and it just feels hacky. So I changed it to only contain the text entered, no spaces, and _textLength was removed since it's now redundant (the osgText::Text's length is used instead).
- Fixed the selection size which (visually only) showed one more character selected than what was really selected.
- Fixed selection by dragging the mouse, it would sometimes not select the last character of the string.
- Cursor will now accurately reflect whether insert mode is activated (block cursor) or we're in normal mode (line cursor) like in most editors.
- Implemented Ctrl-X (cut)
- Added a new clear() method that allows the field to be emptied correctly. Useful for a command line interface, for example (hint, hint).
- Mouse and keyboard event handler methods would always return false, which meant selecting with the mouse would also rotate the trackball, and typing an 's' would turn on stats.

[Code cleanup]
- Renamed the (local) _selectionMin and _selectionMax variables which are used in a lot of places, as the underscores would lead to think they were members. Either I called them selection{Min|Max} or delete{Min|Max} where it made more sense.
- Fixed some indenting which was at 3 spaces (inconsistently), I'm sure I didn't catch all the lines where this was the case though.
- Put spaces between variable, operator and value where missing, especially in for()s. Again I only did this where I made changes, there are probably others left.

The result is that delete, backspace, Ctrl-X, Ctrl-C, Ctrl-V, and typing behaviour should now be consistent with text editor conventions, whether insert mode is enabled or not. I hope. :-)

Note, there's a nasty const_cast in there. Why isn't osgText::Font::getGlyph() declared const?

Also, as a note, the current implementation of cut, copy and paste (in addition to being Windows only, yuck) gets and puts the data into an std::string, thus if the osgText::String in the field contains unicode characters I think it won't work correctly. Perhaps someone could implement a proper clipboard class that would be cross-platform and support osgText::String (more precisely other languages like Chinese) correctly? Cut, copy and paste are not critical to what I'm doing so I won't invest the time to do that, but I just thought I'd mention it.
"
This commit is contained in:
Robert Osfield
2010-09-09 16:49:10 +00:00
parent 78cb15fdf8
commit 687fd9362f
5 changed files with 347 additions and 309 deletions

View File

@@ -25,53 +25,53 @@ namespace osgDB
#define OSG_HEADER_HIGH 0x1AFB4545
// Reader/writer plugin version
#define PLUGIN_VERSION 2
const unsigned int PLUGIN_VERSION = 2;
#define BOOL_SIZE 1
#define CHAR_SIZE 1
#define SHORT_SIZE 2
#define INT_SIZE 4
#define LONG_SIZE 4
#define FLOAT_SIZE 4
#define DOUBLE_SIZE 8
#define GLENUM_SIZE 4
const int BOOL_SIZE = 1;
const int CHAR_SIZE = 1;
const int SHORT_SIZE = 2;
const int INT_SIZE = 4;
const int LONG_SIZE = 4;
const int FLOAT_SIZE = 4;
const int DOUBLE_SIZE = 8;
const int GLENUM_SIZE = 4;
#define ID_BYTE_ARRAY 0
#define ID_UBYTE_ARRAY 1
#define ID_SHORT_ARRAY 2
#define ID_USHORT_ARRAY 3
#define ID_INT_ARRAY 4
#define ID_UINT_ARRAY 5
#define ID_FLOAT_ARRAY 6
#define ID_DOUBLE_ARRAY 7
#define ID_VEC2B_ARRAY 8
#define ID_VEC3B_ARRAY 9
#define ID_VEC4B_ARRAY 10
#define ID_VEC4UB_ARRAY 11
#define ID_VEC2S_ARRAY 12
#define ID_VEC3S_ARRAY 13
#define ID_VEC4S_ARRAY 14
#define ID_VEC2_ARRAY 15
#define ID_VEC3_ARRAY 16
#define ID_VEC4_ARRAY 17
#define ID_VEC2D_ARRAY 18
#define ID_VEC3D_ARRAY 19
#define ID_VEC4D_ARRAY 20
const int ID_BYTE_ARRAY = 0;
const int ID_UBYTE_ARRAY = 1;
const int ID_SHORT_ARRAY = 2;
const int ID_USHORT_ARRAY = 3;
const int ID_INT_ARRAY = 4;
const int ID_UINT_ARRAY = 5;
const int ID_FLOAT_ARRAY = 6;
const int ID_DOUBLE_ARRAY = 7;
const int ID_VEC2B_ARRAY = 8;
const int ID_VEC3B_ARRAY = 9;
const int ID_VEC4B_ARRAY = 10;
const int ID_VEC4UB_ARRAY = 11;
const int ID_VEC2S_ARRAY = 12;
const int ID_VEC3S_ARRAY = 13;
const int ID_VEC4S_ARRAY = 14;
const int ID_VEC2_ARRAY = 15;
const int ID_VEC3_ARRAY = 16;
const int ID_VEC4_ARRAY = 17;
const int ID_VEC2D_ARRAY = 18;
const int ID_VEC3D_ARRAY = 19;
const int ID_VEC4D_ARRAY = 20;
#define ID_DRAWARRAYS 50
#define ID_DRAWARRAY_LENGTH 51
#define ID_DRAWELEMENTS_UBYTE 52
#define ID_DRAWELEMENTS_USHORT 53
#define ID_DRAWELEMENTS_UINT 54
const int ID_DRAWARRAYS = 50;
const int ID_DRAWARRAY_LENGTH = 51;
const int ID_DRAWELEMENTS_UBYTE = 52;
const int ID_DRAWELEMENTS_USHORT = 53;
const int ID_DRAWELEMENTS_UINT = 54;
// Used by BEGIN_BRACKET and END_BRACKET
#define INDENT_VALUE 2
const int INDENT_VALUE = 2;
// Used by the writeImage/readImage parameter
#define IMAGE_INLINE_DATA 0
#define IMAGE_INLINE_FILE 1
#define IMAGE_EXTERNAL 2
#define IMAGE_WRITE_OUT 3
const int IMAGE_INLINE_DATA = 0;
const int IMAGE_INLINE_FILE = 1;
const int IMAGE_EXTERNAL = 2;
const int IMAGE_WRITE_OUT = 3;
struct ObjectGLenum
{

View File

@@ -27,83 +27,84 @@ const std::string DESCENT_STRING("qpl");
class OSGWIDGET_EXPORT Input: public Label
{
public:
public:
Input(const std::string& = "", const std::string& = "", unsigned int = 20);
Input(const std::string& = "", const std::string& = "", unsigned int = 20);
virtual void parented (Window*);
virtual void positioned ();
virtual void parented (Window*);
virtual void positioned ();
virtual bool focus (const WindowManager*);
virtual bool unfocus (const WindowManager*);
virtual bool keyUp (int, int, const WindowManager*);
virtual bool keyDown (int, int, const WindowManager*);
virtual bool mouseDrag (double, double, const WindowManager*);
virtual bool mousePush (double x, double y, const WindowManager*);
virtual bool focus (const WindowManager*);
virtual bool unfocus (const WindowManager*);
virtual bool keyUp (int, int, const WindowManager*);
virtual bool keyDown (int, int, const WindowManager*);
virtual bool mouseDrag (double, double, const WindowManager*);
virtual bool mousePush (double x, double y, const WindowManager*);
virtual bool mouseRelease (double, double, const WindowManager*);
void setCursor (Widget*);
unsigned int calculateBestYOffset (const std::string& = "qgl");
void setCursor (Widget*);
unsigned int calculateBestYOffset (const std::string& = "qgl");
void clear();
void setXOffset(point_type xo) {
_xoff = xo;
}
void setXOffset(point_type xo) {
_xoff = xo;
}
void setYOffset(point_type yo) {
_yoff = yo;
}
void setYOffset(point_type yo) {
_yoff = yo;
}
void setXYOffset(point_type xo, point_type yo) {
_xoff = xo;
_yoff = yo;
}
void setXYOffset(point_type xo, point_type yo) {
_xoff = xo;
_yoff = yo;
}
osg::Drawable* getCursor() {
return _cursor.get();
}
osg::Drawable* getCursor() {
return _cursor.get();
}
const osg::Drawable* getCursor() const {
return _cursor.get();
}
const osg::Drawable* getCursor() const {
return _cursor.get();
}
point_type getXOffset() const {
return _xoff;
}
point_type getXOffset() const {
return _xoff;
}
point_type getYOffset() const {
return _yoff;
}
point_type getYOffset() const {
return _yoff;
}
XYCoord getXYOffset() const {
return XYCoord(_xoff, _yoff);
}
XYCoord getXYOffset() const {
return XYCoord(_xoff, _yoff);
}
protected:
virtual void _calculateSize(const XYCoord&);
protected:
virtual void _calculateSize(const XYCoord&);
void _calculateCursorOffsets();
void _calculateCursorOffsets();
point_type _xoff;
point_type _yoff;
point_type _xoff;
point_type _yoff;
unsigned int _index;
unsigned int _size;
unsigned int _cursorIndex;
unsigned int _maxSize;
unsigned int _textLength;
unsigned int _index;
unsigned int _size;
unsigned int _cursorIndex;
unsigned int _maxSize;
std::vector<point_type> _offsets;
std::vector<unsigned int> _wordsOffsets;
std::vector<point_type> _widths;
osg::ref_ptr<Widget> _cursor;
std::vector<point_type> _offsets;
std::vector<unsigned int> _wordsOffsets;
std::vector<point_type> _widths;
osg::ref_ptr<Widget> _cursor;
bool _insertMode;
bool _insertMode; // Insert was pressed --> true --> typing will overwrite existing text
osg::ref_ptr<Widget> _selection;
unsigned int _selectionStartIndex;
unsigned int _selectionEndIndex;
unsigned int _selectionIndex;
osg::ref_ptr<Widget> _selection;
unsigned int _selectionStartIndex;
unsigned int _selectionEndIndex;
unsigned int _selectionIndex;
point_type _mouseClickX;
point_type _mouseClickX;
};
}