From 6928cfc938a6d01f20f8f30622579425a449919d Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 13 Jul 2006 20:50:32 +0000 Subject: [PATCH] Typo fixes --- NEWS.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/NEWS.txt b/NEWS.txt index 74e406412..c859d57ea 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -4,13 +4,13 @@ OSG News !!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. AYRSHIRE, Scotland - July 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1, -the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems. +the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems. The OpenSceneGraph-1.1 release introduces: * Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading. * Support for OpenGL Shading Language uniform arrays -* New precipition particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects. +* New precipitation particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects. * New OpenFlight loader with support for version 16.1, including OpenGL Shading Language support. * New Quake3 BSP loader * TerraPage loader updated to latest terrapage code base, version 2.2.