Fixed the TextureObject's + GLBufferObject reassignment to a new set.

Disabled the unref after apply for a Texture classes when the texture pool is enabled
This commit is contained in:
Robert Osfield
2009-10-06 13:42:12 +00:00
parent e6a1429335
commit 69557c060b
9 changed files with 68 additions and 34 deletions

View File

@@ -362,6 +362,7 @@ class OSG_EXPORT GLBufferObjectSet : public Referenced
void addToBack(GLBufferObject* to);
void orphan(GLBufferObject* to);
void remove(GLBufferObject* to);
void moveToSet(GLBufferObject* to, GLBufferObjectSet* set);
unsigned int size() const { return _profile._size * _numOfGLBufferObjects; }