diff --git a/examples/osgshadowtexture/CreateShadowedScene.cpp b/examples/osgshadowtexture/CreateShadowedScene.cpp index 21d448a79..0630e9c96 100644 --- a/examples/osgshadowtexture/CreateShadowedScene.cpp +++ b/examples/osgshadowtexture/CreateShadowedScene.cpp @@ -119,8 +119,8 @@ void CreateShadowTextureCullCallback::doPreRender(osg::Node& node, osgUtil::Cull float centerDistance = (_position-bs.center()).length(); - float znear = centerDistance+bs.radius(); - float zfar = centerDistance-bs.radius(); + float znear = centerDistance-bs.radius(); + float zfar = centerDistance+bs.radius(); float zNearRatio = 0.001f; if (znear