From 69982296399924461dfc4a65eda994bea7f0d866 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 15 Apr 2003 09:33:56 +0000 Subject: [PATCH] From Brede, Fixed the ordering of the znear and zfar. --- examples/osgshadowtexture/CreateShadowedScene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/osgshadowtexture/CreateShadowedScene.cpp b/examples/osgshadowtexture/CreateShadowedScene.cpp index 21d448a79..0630e9c96 100644 --- a/examples/osgshadowtexture/CreateShadowedScene.cpp +++ b/examples/osgshadowtexture/CreateShadowedScene.cpp @@ -119,8 +119,8 @@ void CreateShadowTextureCullCallback::doPreRender(osg::Node& node, osgUtil::Cull float centerDistance = (_position-bs.center()).length(); - float znear = centerDistance+bs.radius(); - float zfar = centerDistance-bs.radius(); + float znear = centerDistance-bs.radius(); + float zfar = centerDistance+bs.radius(); float zNearRatio = 0.001f; if (znear