Added osgFX::MultiTextureControl node for managing blending between

different texture layers.
This commit is contained in:
Robert Osfield
2005-03-09 16:54:10 +00:00
parent 8dc1be6707
commit 6a103aa413
18 changed files with 593 additions and 333 deletions

View File

@@ -0,0 +1,15 @@
#ifndef IVE_MULTITEXTYRECONTROL
#define IVE_MULTITEXTYRECONTROL 1
#include <osgFX/MultiTextureControl>
#include "ReadWrite.h"
namespace ive{
class MultiTextureControl : public osgFX::MultiTextureControl, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif