From 6a4741cf54921010c849d20f4f0fe7a353ab684b Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 26 Mar 2013 17:03:22 +0000 Subject: [PATCH] Moved local variable into local scope to avoid it being created when not used. --- src/osg/Shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osg/Shader.cpp b/src/osg/Shader.cpp index 5b5fc8fb8..57c3ecc22 100644 --- a/src/osg/Shader.cpp +++ b/src/osg/Shader.cpp @@ -567,10 +567,10 @@ void Shader::PerContextShader::compileShader(osg::State& state) state.convertVertexShaderSourceToOsgBuiltIns(source); } - std::string sourceWithLineNumbers = insertLineNumbers(source); if (osg::getNotifyLevel()>=osg::INFO) { + std::string sourceWithLineNumbers = insertLineNumbers(source); OSG_INFO << "\nCompiling " << _shader->getTypename() << " source:\n" << sourceWithLineNumbers << std::endl; }