Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -1,14 +1,14 @@
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/* -*-c++-*-
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/* -*-c++-*-
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -110,7 +110,7 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
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osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl;
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}
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}
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}
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for (int i = 0; i < nbAttribs; i++)
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{
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std::stringstream ss;
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@@ -134,7 +134,7 @@ struct SetupRigGeometry : public osg::NodeVisitor
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{
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bool _hardware;
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SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {}
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void apply(osg::Geode& geode)
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{
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for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
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@@ -173,7 +173,7 @@ osg::Group* createCharacterInstance(osg::Group* character, bool hardware)
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anim->playAnimation(list[v].get());
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v = (v + 1)%list.size();
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}
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anim->playAnimation(list[v].get());
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SetupRigGeometry switcher(hardware);
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@@ -196,9 +196,9 @@ int main (int argc, char* argv[])
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while (psr.read("--software")) { hardware = false; }
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while (psr.read("--number", maxChar)) {}
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osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(psr));
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if (!root)
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osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(psr);
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osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(node.get());
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if (!root)
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{
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std::cout << psr.getApplicationName() <<": No data loaded" << std::endl;
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return 1;
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@@ -206,7 +206,7 @@ int main (int argc, char* argv[])
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{
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osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
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if(!animationManager)
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if(!animationManager)
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{
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osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl;
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return 1;
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@@ -218,13 +218,13 @@ int main (int argc, char* argv[])
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// add the state manipulator
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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// add the thread model handler
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viewer.addEventHandler(new osgViewer::ThreadingHandler);
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// add the window size toggle handler
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viewer.addEventHandler(new osgViewer::WindowSizeHandler);
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// add the stats handler
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viewer.addEventHandler(new osgViewer::StatsHandler);
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