Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,

forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-10-22 14:14:53 +00:00
parent 74f1838960
commit 6a67be2e32
281 changed files with 2443 additions and 2050 deletions

View File

@@ -127,7 +127,7 @@ public:
for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) {
std::cout << "INFO: \t" << i->first << "\n";
osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType());
_effects.push_back(effect.get());
_effects.push_back(effect.get());
}
std::cout << "INFO: " << emap.size() << " effect(s) ready.\n";
@@ -144,9 +144,9 @@ public:
inline void setScene(osg::Node* node) { _scene = node; }
inline bool getEffectsEnabled() const { return _fxen; }
inline void setEffectsEnabled(bool v)
{
_fxen = v;
inline void setEffectsEnabled(bool v)
{
_fxen = v;
if (getSelectedEffect()) {
getSelectedEffect()->setEnabled(_fxen);
}
@@ -156,7 +156,7 @@ public:
inline void setEffectIndex(int i)
{
if (i >= static_cast<int>(_effects.size())) i = 0;
if (i < 0) i = static_cast<int>(_effects.size()-1);
if (i < 0) i = static_cast<int>(_effects.size()-1);
_selected_fx = i;
rebuild();
}
@@ -174,11 +174,11 @@ protected:
{
float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due
// to some other change in the OSG not tracked down yet...
osg::ref_ptr<osgText::Font> arial = osgText::readFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Font> arial = osgText::readRefFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Text> hints = new osgText::Text;
hints->setFont(arial.get());
hints->setFont(arial);
hints->setColor(_hints_color);
hints->setAlignment(osgText::Text::CENTER_BOTTOM);
hints->setCharacterSize(13);
@@ -195,7 +195,7 @@ protected:
if (!author_name.empty()) {
effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n");
}
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
if (_scene.valid() && _root.valid()) {
_root->removeChildren(0, _root->getNumChildren());
@@ -268,7 +268,7 @@ EffectPanel* build_gui(osg::Group* root)
osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel;
effect_panel->setCaption("osgFX Effect Browser");
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
hud->addChild(effect_panel.get());
@@ -325,7 +325,7 @@ int main(int argc, char *argv[])
unsigned int clearMask = viewer.getCamera()->getClearMask();
viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
viewer.getCamera()->setClearStencil(0);
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
@@ -336,11 +336,11 @@ int main(int argc, char *argv[])
}
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;