Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -38,7 +38,7 @@ struct MyReadCallback : public osgUtil::IntersectionVisitor::ReadCallback
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{
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virtual osg::Node* readNodeFile(const std::string& filename)
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{
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return osgDB::readNodeFile(filename);
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return osgDB::readRefNodeFile(filename).release();
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}
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};
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@@ -47,37 +47,37 @@ int main(int argc, char **argv)
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
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if (!scene)
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osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
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if (!scene)
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{
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std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl;
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return 0;
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}
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std::cout<<"Intersection "<<std::endl;
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osg::BoundingSphere bs = scene->getBound();
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bool useIntersectorGroup = true;
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bool useLineOfSight = true;
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//osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(scene.get());
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//osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0;
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if (useLineOfSight)
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{
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osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
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osg::Vec3d end = bs.center() - osg::Vec3d(0.0, bs.radius(),0.0);
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osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
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osg::Vec3d deltaColumn( bs.radius()*0.01, 0.0, 0.0);
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osgSim::LineOfSight los;
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#if 1
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unsigned int numRows = 20;
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unsigned int numColumns = 20;
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@@ -118,7 +118,7 @@ int main(int argc, char **argv)
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}
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}
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}
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{
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// now do a second traversal to test performance of cache.
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osg::Timer_t startTick = osg::Timer::instance()->tick();
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@@ -173,7 +173,7 @@ int main(int argc, char **argv)
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else if (useIntersectorGroup)
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{
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osg::Timer_t startTick = osg::Timer::instance()->tick();
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osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
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osg::Vec3d end = bs.center();// - osg::Vec3d(0.0, bs.radius(),0.0);
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osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
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@@ -194,7 +194,7 @@ int main(int argc, char **argv)
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}
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}
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osgUtil::IntersectionVisitor intersectVisitor( intersectorGroup.get(), new MyReadCallback );
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scene->accept(intersectVisitor);
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@@ -229,7 +229,7 @@ int main(int argc, char **argv)
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}
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}
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}
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}
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}
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@@ -272,6 +272,6 @@ int main(int argc, char **argv)
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}
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}
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}
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return 0;
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}
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