Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -53,23 +53,23 @@ int runApp(std::string xapp);
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// class to handle events with a pick
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class PickHandler : public osgGA::GUIEventHandler {
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public:
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public:
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PickHandler(osgViewer::Viewer* viewer,osgText::Text* updateText):
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_viewer(viewer),
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_updateText(updateText) {}
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~PickHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us);
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std::string pick(const osgGA::GUIEventAdapter& event);
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void highlight(const std::string& name)
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{
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if (_updateText.get()) _updateText->setText(name);
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}
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protected:
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osgViewer::Viewer* _viewer;
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@@ -133,14 +133,14 @@ osg::Node* createHUD(osgText::Text* updateText)
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osg::MatrixTransform* modelview_abs = new osg::MatrixTransform;
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modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
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modelview_abs->setMatrix(osg::Matrix::identity());
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osg::Projection* projection = new osg::Projection;
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projection->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
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projection->addChild(modelview_abs);
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std::string timesFont("fonts/times.ttf");
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// turn lighting off for the text and disable depth test to ensure its always ontop.
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osg::Vec3 position(50.0f,510.0f,0.0f);
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osg::Vec3 delta(0.0f,-60.0f,0.0f);
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@@ -153,16 +153,16 @@ osg::Node* createHUD(osgText::Text* updateText)
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geode->setName("The text label");
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geode->addDrawable( updateText );
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modelview_abs->addChild(geode);
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updateText->setCharacterSize(20.0f);
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updateText->setFont(timesFont);
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updateText->setColor(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
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updateText->setText("");
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updateText->setPosition(position);
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position += delta;
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}
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}
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return projection;
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} // end create HUDf
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@@ -179,13 +179,13 @@ class Xample
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std::string app;
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public:
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Xample(std::string image, std::string prog)
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{
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{
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texture = image;
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app = prog;
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osg::notify(osg::INFO) << "New Xample!" << std::endl;
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};
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~Xample() { };
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std::string getTexture()
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{
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return texture;
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@@ -225,11 +225,11 @@ int runApp(std::string xapp)
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if(!xapp.compare(x.getApp()))
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{
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osg::notify(osg::INFO) << "app found!" << std::endl;
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const char* cxapp = xapp.c_str();
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osg::notify(osg::INFO) << "char* = " << cxapp <<std::endl;
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return system(cxapp);
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}
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}
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@@ -241,14 +241,14 @@ int runApp(std::string xapp)
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void readConfFile(const char* confFile) // read confFile 1
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{
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osg::notify(osg::INFO) << "Start reading confFile" << std::endl;
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std::string fileName = osgDB::findDataFile(confFile);
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if (fileName.empty())
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{
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osg::notify(osg::INFO) << "Config file not found"<<confFile << std::endl;
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return;
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}
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osgDB::ifstream in(fileName.c_str());
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if (!in)
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@@ -258,7 +258,7 @@ void readConfFile(const char* confFile)
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}
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std::string imageBuffer;
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std::string appBuffer;
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while (!in.eof())
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{
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std::getline(in, imageBuffer);
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@@ -269,18 +269,18 @@ void readConfFile(const char* confFile)
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osg::notify(osg::INFO) << "imageBuffer: " << imageBuffer << std::endl;
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osg::notify(osg::INFO) << "appBuffer: " << appBuffer << std::endl;
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// jeweils checken ob image vorhanden ist.
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Xample tmp(imageBuffer, appBuffer); // create Xample objects 2
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Xamplelist.push_back(tmp); // store objects in list 2
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}
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}
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in.close();
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osg::notify(osg::INFO) << "End reading confFile" << std::endl;
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printList();
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} // end readConfFile
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@@ -291,8 +291,8 @@ void SetObjectTextureState(osg::Geode *geodeCurrent, std::string texture)
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osg::StateSet* stateTexture = geodeCurrent->getOrCreateStateSet();
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// load texture.jpg as an image
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osg::Image* imgTexture = osgDB::readImageFile( texture );
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osg::ref_ptr<osg::Image> imgTexture = osgDB::readRefImageFile( texture );
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// if the image is successfully loaded
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if (imgTexture)
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{
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@@ -338,11 +338,11 @@ osg::PositionAttitudeTransform* getPATransformation(osg::Node* object, osg::Vec3
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{
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osg::PositionAttitudeTransform* tmpTrans = new osg::PositionAttitudeTransform();
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tmpTrans->addChild( object );
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tmpTrans->setPosition( position );
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tmpTrans->setScale( scale );
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tmpTrans->setPivotPoint( pivot );
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return tmpTrans;
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}
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@@ -352,7 +352,7 @@ void printBoundings(osg::Node* current, std::string name)
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osg::notify(osg::INFO) << name << std::endl;
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osg::notify(osg::INFO) << "center = " << currentBound.center() << std::endl;
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osg::notify(osg::INFO) << "radius = " << currentBound.radius() << std::endl;
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// return currentBound.radius();
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}
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@@ -361,7 +361,7 @@ osg::Group* setupGraph()
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{
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osg::Group* xGroup = new osg::Group();
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// positioning and sizes
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float defaultRadius = 0.8f;
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@@ -375,20 +375,20 @@ osg::Group* setupGraph()
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float xjump = (2*bs);
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float zjump = xjump;
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osg::Vec3 vScale( 0.5f, 0.5f, 0.5f );
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osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f );
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osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f );
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// run through Xampleliste
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int z = 1;
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for (OP i = Xamplelist.begin() ; i != Xamplelist.end() ; ++i, ++z)
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{
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Xample& x = *i;
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osg::Node* tmpCube = createTexturedCube(defaultRadius, defaultPos, x.getTexture(), x.getApp());
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printBoundings(tmpCube, x.getApp());
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osg::Vec3 vPosition( xnext, 0.0f, znext );
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osg::PositionAttitudeTransform* transX = getPATransformation(tmpCube, vPosition, vScale, vPivot);
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xGroup->addChild( transX );
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// line feed
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if(z < itemsInLine)
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xnext += xjump;
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@@ -398,8 +398,8 @@ osg::Group* setupGraph()
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znext -= zjump;
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z = 0;
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}
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} // end run through list
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} // end run through list
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return xGroup;
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} // end setupGraph
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@@ -414,7 +414,7 @@ int main( int argc, char **argv )
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{
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readConfFile(argv[1]); // read ConfigFile 1
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}
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// construct the viewer.
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osgViewer::Viewer viewer;
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@@ -428,9 +428,9 @@ int main( int argc, char **argv )
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root->addChild( setupGraph() );
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// add the HUD subgraph.
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// add the HUD subgraph.
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root->addChild(createHUD(updateText.get()));
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// add model to viewer.
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viewer.setSceneData( root );
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@@ -438,13 +438,13 @@ int main( int argc, char **argv )
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lookAt.makeLookAt(osg::Vec3(0.0f, -4.0f, 0.0f), centerScope, osg::Vec3(0.0f, 0.0f, 1.0f));
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viewer.getCamera()->setViewMatrix(lookAt);
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viewer.realize();
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while( !viewer.done() )
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{
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// fire off the cull and draw traversals of the scene.
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viewer.frame();
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viewer.frame();
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}
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return 0;
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